Space Engineers

Space Engineers

C-Mech 3.0 - Reloaded
10 kommentarer
Mindless  [ophavsmand] 30. maj 2021 kl. 21:42 
I've done a few sliding quadrupedal tanks in the past. The effect was really great and smooth. The legs will have to be rebuilt completely to make them more stable.

SynTech did a fantastic 'gliding' mech. I'd hope to replicate something similar.
TIOWALDO 30. maj 2021 kl. 19:45 
You have commented on the vanilla version about sliding on the ground. That sounds cool.
Mindless  [ophavsmand] 30. maj 2021 kl. 9:00 
Yes! I agree!

Sadly no walking animation, I haven't played around with that too much. I'm a bit worried they won't be stable enough, but I have been thinking about finding a way to make them function better on land...
TIOWALDO 30. maj 2021 kl. 6:45 
Incredible design btw.
I like using desgnator turrets for mech aiming arms too, sadly they aren't in vanilla. We all should shout this to keen.
TIOWALDO 30. maj 2021 kl. 6:42 
Does it have walking animation?
Mindless  [ophavsmand] 26. maj 2021 kl. 5:08 
Not entirely. I will work on a less mod heavy version when I get the chance!


1. The cockpit hatch and hull use Blast Door Section and the hatch won't fit or look the same without it.

2. (ARMCO) repulsive mod is the only way to get it to fly in atmosphere. My previous model used hydrogen thrusters, but was a bit clunky and didn't have enough thrust.

3. The Laser Designator is essential to the arm functioning, Akiad's weaponry was used for the laser (but not essential)

Other than those three mods I could remodel it with vanilla components.
Thrust 26. maj 2021 kl. 2:17 
is it possible to make a modless version?
SuspiciousCheese 25. maj 2021 kl. 17:21 
Reactor, online.
Sensors, online.
Weapons, online.
All systems, nominal.
Wyv3rn 25. maj 2021 kl. 15:53 
"Warning, Hostile TitanFall"
NΞVADA 24. maj 2021 kl. 18:12 
Sweet!