Space Engineers

Space Engineers

C-Mech 3.0 - Reloaded
10 comentarii
Mindless  [autor] 30 mai 2021 la 21:42 
I've done a few sliding quadrupedal tanks in the past. The effect was really great and smooth. The legs will have to be rebuilt completely to make them more stable.

SynTech did a fantastic 'gliding' mech. I'd hope to replicate something similar.
TIOWALDO 30 mai 2021 la 19:45 
You have commented on the vanilla version about sliding on the ground. That sounds cool.
Mindless  [autor] 30 mai 2021 la 9:00 
Yes! I agree!

Sadly no walking animation, I haven't played around with that too much. I'm a bit worried they won't be stable enough, but I have been thinking about finding a way to make them function better on land...
TIOWALDO 30 mai 2021 la 6:45 
Incredible design btw.
I like using desgnator turrets for mech aiming arms too, sadly they aren't in vanilla. We all should shout this to keen.
TIOWALDO 30 mai 2021 la 6:42 
Does it have walking animation?
Mindless  [autor] 26 mai 2021 la 5:08 
Not entirely. I will work on a less mod heavy version when I get the chance!


1. The cockpit hatch and hull use Blast Door Section and the hatch won't fit or look the same without it.

2. (ARMCO) repulsive mod is the only way to get it to fly in atmosphere. My previous model used hydrogen thrusters, but was a bit clunky and didn't have enough thrust.

3. The Laser Designator is essential to the arm functioning, Akiad's weaponry was used for the laser (but not essential)

Other than those three mods I could remodel it with vanilla components.
Thrust 26 mai 2021 la 2:17 
is it possible to make a modless version?
SuspiciousCheese 25 mai 2021 la 17:21 
Reactor, online.
Sensors, online.
Weapons, online.
All systems, nominal.
Wyv3rn 25 mai 2021 la 15:53 
"Warning, Hostile TitanFall"
NΞVADA 24 mai 2021 la 18:12 
Sweet!