Xenonauts

Xenonauts

Enhanced Realism (updated 25/9/21)
32 条留言
JARBEEFIS 2024 年 6 月 2 日 下午 2:38 
when i load xenonauts and go to modding tools it doesnt show up
Black Angel Dan 2024 年 5 月 6 日 下午 9:56 
"Enhanced Realism"
"riot shields for example now offer 360 degree protection (like a forcefield)"
This ain't it chief.
T-VIRUS  [作者] 2021 年 12 月 27 日 下午 5:06 
Zeky
this mod is not compatible with community edition, despite my best efforts, it just crashes randomly when ending your turn
Zeky 2021 年 12 月 17 日 上午 11:26 
for some reason downloading (not even installing) this mod makes my game crash, the launcher wont even run and i get a blank visual c++ crash window, i ma using the X:CE version.
I just noticed that the download zip file is damaged no matter how many times i download it
Jax 2021 年 12 月 16 日 下午 11:16 
The mod doesn't show up in the mod list for me. Not sure how to fix that.
T-VIRUS  [作者] 2021 年 12 月 8 日 下午 8:14 
Captain Trek
if you dont like the way i have set up air combat, you could go into the game files and overwrite the following files with the vanila ones

aircraftweapons
aircrafts

this mod is not meant to be balanced, i threw balance to the curb in favor of realism
Captain Trek 2021 年 11 月 15 日 上午 4:51 
Even if that's all true (although I'm not entirely sure what a "multicannon" is. Do you perhaps mean an autocannon?), realism is not an end onto itself. If it comes at the expense of gameplay balance, it just isn't worth it.
T-VIRUS  [作者] 2021 年 11 月 14 日 下午 10:55 
Captain Trek
because the condor is an air superiority fighter jet going up against a lumbering alien ship that was never designed to fly in an atmosphere, the jet is faster and a lot more maneuverable (imagine sending an F18 up against a space shuttle with a few turrets on it in atmosphere)

if that condor gets hit by the corvettes weapons, it'll be torn apart in seconds

try that engagement with an alien fighter or interceptor and watch what happens (i did during testing, and even with a squadron it wasn't pretty)

i tried to be realistic with aircraft weapons, alien alloys might be strong, but they are not indestructible, being bombarded with missiles and multicannon shells will eventually get through any armor, no matter how advanced it is
Epicsatsuma 2021 年 11 月 6 日 下午 2:09 
Hi having the same problem as CombatSniper32. Does anyone have a solution to this problem?
Captain Trek 2021 年 10 月 25 日 下午 11:20 
...why can I effortlessly solo a corvette with a stock Condor in this mod?
Aurora_The_Kitsune 2021 年 10 月 11 日 上午 7:59 
Finally! FInally i can stun reaper easly! Last time i tried stun reaper in oryginal my whole team became zombies... I just killed everything with my Scimitair and said fuck everything, kill everything that moves. Even if it was civilian or local force standing on my way. Reapers are the worst aliens ever created
CombatSniper32 2021 年 10 月 6 日 上午 4:13 
@T-VIRUS
The problem is that the mod does not appear in the mod menu in the game launcher. I did a fresh install for xenonauts and the mod still does not show up. In fact, I don't even think steam is downloading your mod for me.
T-VIRUS  [作者] 2021 年 10 月 6 日 上午 1:11 
not sure, i directly edit the game files in my local install folder, you might need to activate it in the mods menu in the game launcher
CombatSniper32 2021 年 10 月 5 日 上午 12:23 
Dumb question, but how do I install this mod? I've subscribed to it but it does not appear in my mod list
T-VIRUS  [作者] 2021 年 9 月 24 日 上午 6:00 
latest update is ready

here's a list of major changes

the mod has been expanded to include a complete rework of air combat, buildings, items.etc

you can now turn a profit by building and selling items, just like the old days of xcom

advanced planes are a LOT more expensive, and once it gets shot down, its gone forever

advanced buildings and their maintenance are significantly more expensive

aircraft weapons have been reworked so no single weapon is the best for every job

alien ships and some human aircraft have been given a bit more armor (that makes sense for the role that ship or plane is intended for)
T-VIRUS  [作者] 2021 年 9 月 24 日 上午 6:00 
continued

alien battleship damage has been buffed significantly (other alien ships have also been given minor buffs)

you get more alloys and alenium from shooting down fighters, bombers.etc

smoke now does damage and can stun ground troops (both you and the aliens) different smoke has different properties

weapon reload times have been tweaked slightly

a few entries in the xenopedia have been modified to reflect changes to the item

general bug fixes (still havent pinned down the crash bug, but it should be less of a nuisance since i did find a few bugs in the code
T-VIRUS  [作者] 2021 年 9 月 24 日 上午 5:47 
frobisher
latest update has been uploaded, i have reworked much of the code so it should be less crashy (hopefully)
frobisher 2021 年 9 月 22 日 下午 1:56 
Thanks T-VIRUS. I finally uninstalled the mod and reinstalled Xeno. Now that I know how maybe I'll try your mod again after you do the update.
T-VIRUS  [作者] 2021 年 9 月 19 日 下午 9:08 
frobisher
i have another update planned for release that should fix some of the bugs, in addition to tweaking the balance and feel of the game, im just doing the last fit an polish under the hood before release

what other mods do you have installed, my test rig for modding is a completely vanilla install, and the mod im working on
frobisher 2021 年 9 月 18 日 上午 8:31 
Thanks T-VIRUS, tried everything nothing works. Too bad. Looked like an interesting mod.
T-VIRUS  [作者] 2021 年 9 月 17 日 下午 10:28 
frobisher
the quick and dirty way would be to unsub and delete the files my mod changes, then check integrity and let steam redownload the vanilla files
frobisher 2021 年 8 月 25 日 下午 6:13 
How do I get rid of this mod? Xeno will not launch and if I try my PC just freezes and I need to reboot.
T-VIRUS  [作者] 2021 年 8 月 25 日 上午 3:02 
Lord Solar
community addition changes soldier TU values and overrides the soldier stats that my mod uses, changing your load order so my mod loads last might fix it, this mod is incompatible with any other mod that changes the files listed at the bottom of the description

apologies about the delay in replying, i have a lot going on right now
T-VIRUS  [作者] 2021 年 8 月 25 日 上午 2:58 
BigRowdy
that change has already been applied to the next update (its delayed because im still trying to figure out why the game randomly crashes) the rifle reload cost is increased by 50% across all weapon types
Lord Solar 2021 年 7 月 1 日 下午 3:47 
This mod seems to break with Community Addition balance changes sub-mod (or something else). I got a MG costing more TU than my solder had (47 on the soldier, 80 on the MG). Now it costs 40 to use the MG.
BigRowdy 2021 年 6 月 25 日 下午 11:42 
My only commet is that no way reloading any rifle is as fast as loading a pistol. The reason? A pistol leaves one hand free tograb the spare ammo and insert. a rifle held in two hands must be moved/lowered, the mag retrieved and then inserted so maybe +1 for realism reload times.
T-VIRUS  [作者] 2021 年 6 月 12 日 下午 6:26 
i like that idea, i might change the smoke to stun gas when i do the next update

i have been looking into other mods, but i cant find anything about the shield, i do have textures ready, so i might just get rid of the riot shield entirely and turn it into an energy shield instead, still havent decided yet

im also reworking the damage and armor numbers in order to help prevent crashes while keeping the gunplay as similar as possible, in addition, im tweaking androns to make them a little less tanky, and im adjusting minimum soldier stats to be more representative (xenonaut soldiers are supposed to be the best humanity has to offer, yet they cant hit the broad side of a barn)

and finally, im tinkering with aircraft, crash site recovery yields, and base facilities, which will be released in a future update (no promises as to when)
pipo.p 2021 年 5 月 30 日 下午 2:24 
About smoke, I meant changing weapon parameters to turn normal smoke into a slightly choking gas, not visuals! Likewise, flashbangs could have a little damage effect 1 radius, and smoke grenades could have a little incendiary effect 1 radius.

To add new items, I think best way would be to inspect mods that add weapons, to see what entries in what files are required. They are plenty.
T-VIRUS  [作者] 2021 年 5 月 29 日 上午 3:18 
blot_runner
i wanted to make a custom item that you get much later in the game for that, but i didnt know how to make it work (the game crashed every time i tried) and i dont know how to make the level 1 riot shield vanilla and the level 2 shield a 360 degree shield, this is a compromise i had to make if i wanted that feature, if you have any idea how to set that up (or how to add a custom shield into the game and add it to the research tree) im all ears
T-VIRUS  [作者] 2021 年 5 月 29 日 上午 3:18 
pipo.p
i did change a few smoke settings, so a few other tile types can generate smoke, other than that, smoke has been unchanged

im not a visual art designer lol, all i did was tinker under the hood

i consider that since androns are made from alien alloys, they have much stronger armor than any other alien ground unit (apart from drones) this is all based on in-game images and descriptions of them

im not sure how to add custom units and weapons into the game (i wanted to make the forcefield a custom item that could be reloaded with laser battery packs in the field, but every time i tried, the game crashed whenever i tried starting a mission, so i repurposed the riot shield into a non-reloadable forcefield and added more shield HP to compensate)
pipo.p 2021 年 5 月 25 日 上午 2:13 
I'll have a look at the files to see what can be added to my personal settings. Thank you.

Did you change the smoke? Smoke should choke a little soldiers without respiratory apparatus, especially smoke from crash sites. I guess that the issue is that some aliens could be choked in their crashed spaceship, so this should need a little balancing.

Speaking of realism, I think that this game lacks some nice visual and audio effects: alien plasma weapons and projectiles, corpses, Androns

Beware, that your T100 idea is borderline against lore: Androns are not designed as being ultimate death machines! I'd take inspiration from the Crimson Dagger novel instead.

Also, I'd add advanced automatic fire turrets for suppression. Vanilla pulsed laser and plasma turrets are only upgrades to Viper turrets. Pulsed laser should not have such a large AoE...
Runner 2021 年 5 月 10 日 上午 10:29 
>Enhanced Realism
>riot shields for example now offer 360 degree protection (like a forcefield)

Hmm, looks like something is off, not sure what, though...