Starbound

Starbound

Even Less Dead Moons
76 条留言
LiverFox 8 月 16 日 下午 12:54 
@Armok Looks like I have some tutorials to jump into. Thanks for the quick response!
Armok  [作者] 8 月 16 日 上午 10:58 
@LiverFox I'm not really interested in making any small patches for this mod, but you're certainly welcome to.
LiverFox 8 月 16 日 上午 9:11 
Would it be possible to get a patch that adjusts the moons threat level to 3? I think this would balance the moon’s loot and enemies for when players are mostly like to first land on the moons.
Armok  [作者] 6 月 12 日 上午 10:31 
@洛晨羽 Sure!
洛晨羽 6 月 12 日 上午 9:10 
Can I translate this mod?
Armok  [作者] 3 月 3 日 下午 7:28 
@A Fox on the Internet in actuality, this mod technically can run without less dead moons as well, which in that case means you'll only get the micrometeorites, moonscreen recipe, and the anti-ghost augment. The codices can still be obtained too if you use the Bookstore mod + its codex addon
A Fox on the Internet 3 月 3 日 下午 7:09 
Quick clarification: I specifically don't want the less dead moons stuff. The only thing from this mod that I want right now is the micrometeorite. However, I am planning to download the Project Redemption mod at some point in the future.
A Fox on the Internet 3 月 3 日 下午 7:04 
It would be awesome if you would release a standalone mod that just does the micrometeorites. I've been building on a moon and wound up having to download a mod that disables meteorite damage. I'm currently hesitant to add more world-gen mods as the universe my most recent set of characters exists in(Both mechanically and canonically) is already fairly established.
Armok  [作者] 2 月 23 日 下午 1:48 
@Kemuja *insert evil face emoji here*
Kemuja 2 月 23 日 下午 1:24 
"...it doesn't need project redemption at all. I'm just shamelessly plugging my mod there since this all was originally supposed to be an update for project redemption."

Aaaaaah- You piece of shi-!
*credits roll*
TiraboTurbos 2024 年 7 月 4 日 下午 5:17 
The massive meteors are better for the extremely hazardous volcanic planets rather than empty moons(where the only threat is a colossal ghost that just serves as a time limit ala splunky), anyway.
Armok  [作者] 2023 年 9 月 17 日 上午 10:56 
@Mabra the meteorites were replaced for moons here for practical reasons, they're well more common on moons than they are on volcanic planets and would likely cause instances where a microdungeon would be completely destroyed before you could loot it. Using a mod that would disable tile damage for meteors would work to resolve this of course, but I'm not a fan of having their destructive nature neutered, so I just replaced them with a non-destructive variant instead.
Mabra 2023 年 9 月 17 日 上午 7:40 
Would be better if it didn't removed the meteorites.
Armok  [作者] 2023 年 7 月 24 日 下午 12:52 
@Magicoal It'll work fine with that mod installed, but with it Moonscreen becomes useless.
Magicoal 2023 年 7 月 22 日 下午 11:23 
Is this mod reccommend with or without the erchius ghost removal
MillsGuy 2023 年 1 月 8 日 上午 9:54 
moontant 👀
Armok  [作者] 2022 年 11 月 16 日 下午 8:20 
@allanzoka this mod actually doesn't come with any structures anymore, less dead moons itself added moontant infested versions of its microdungeons in a recent update which meant my addon's structures were obsolete
allan prime 2022 年 11 月 16 日 下午 7:47 
Armok  [作者] 2022 年 6 月 21 日 下午 11:42 
@Hello2 this mod actually requires anom's less dead moons, as this is an addon to it
Hello2 2022 年 6 月 21 日 下午 10:17 
does this work with less dead moons by Anom?
Armok  [作者] 2022 年 2 月 19 日 下午 7:49 
@SupremeFeline sure thing, let me know what mod's causing the issue here
The Bungus 2022 年 2 月 19 日 下午 7:10 
Weird. I'll strip down my mods and see if its a conflict.
Armok  [作者] 2022 年 1 月 27 日 下午 6:04 
@SupremeFeline nope, not seeing it on my end
Armok  [作者] 2022 年 1 月 27 日 下午 4:01 
@SupremeFeline how odd, I'll go take a look into it, I'm pretty sure there should only be one moontant in a spot, I think I might have heard of monster duplication bugs in other mods though
The Bungus 2022 年 1 月 27 日 下午 3:12 
I know there's two cause when I one-shot them I get two numbers and two separate death sounds. Also two instances of loot. And so on.
The Bungus 2022 年 1 月 27 日 下午 3:10 
Bug: Moontants seem to spawn... Together. Like... Two of them will spawn in the exact same place at the exact same time and are (basically) the same being since they attack and move at the same exact rate.
Armok  [作者] 2021 年 11 月 11 日 下午 11:01 
@Ghenghis Khan exactly the idea heh
Khan 2021 年 11 月 11 日 下午 9:16 
bruh this
"Q: is this mod FU compat-"

made me laugh. nice
Armok  [作者] 2021 年 10 月 23 日 下午 5:40 
@HappyMaskCeller unfortunately not yet, I keep on coming up with other mod ideas or updates to existing mods which distract me from resuming work on the playable Moontants, I will try to release it one day but do be patient
HappyMaskCellar 2021 年 10 月 23 日 下午 3:05 
Is the race mod out now?
Gary demonic 2021 年 8 月 15 日 下午 2:49 
just reinstalled the mods. they seem to be working now.

Thanks for the work Armok, you've got my upvote.
Armok  [作者] 2021 年 7 月 29 日 上午 11:35 
@HappyMaskCeller I was initially hoping to get it out this summer, but it looks like it'll be coming out sometime later than that
HappyMaskCellar 2021 年 7 月 29 日 上午 11:28 
HEY! Armok! When IS the race OUT!?!?!?!?
Arken 2021 年 5 月 11 日 上午 4:17 
Oh, well that explains it. Yeah I'm kinda dumb I guess.
Armok  [作者] 2021 年 5 月 10 日 下午 12:54 
@Flair it's possible it might be one you generated before I patched it then, dungeons that have generated before the patch will still have tile protection, the game doesn't support retro-active generation unfortunately, not unless it's something as involved as the bounty hunter structure generation system (and that only works on adding new structures, not changing existing ones)
Arken 2021 年 5 月 10 日 下午 12:51 
Certainly doesn't look like it's from Extended Story, because it looked really similar to the one you disabled tile protection on.
Armok  [作者] 2021 年 5 月 10 日 上午 10:14 
@flair oof, in that case it's not from less dead moons, less dead moons only adds the lunar headquarters when it comes to full sized dungeons, nothing else
Arken 2021 年 5 月 10 日 上午 9:23 
Oh, also, you forgot one of the big ones. The one I was wanting to destroy is different from the one you disabled tile protection on lol. There's at least two big dungeons.
Armok  [作者] 2021 年 5 月 9 日 下午 3:21 
the dungeon ID wouldn't have helped you, the .dungeon file itself sets the dungeon to have tile protection, someone else actually asked me to do this a while ago and I sorta forgot lol
Arken 2021 年 5 月 9 日 下午 2:26 
I did not expect that tbh- I just wanted the dungeon IDs, but apparently everything I've tried doesn't want to open Starbound pak files.
Armok  [作者] 2021 年 5 月 9 日 下午 1:57 
@Flair there you go!
Armok  [作者] 2021 年 5 月 9 日 下午 1:48 
oh yeah, forgot to patch the main dungeon rip, gimme a sec
Arken 2021 年 5 月 9 日 下午 1:42 
I wish to destroy- I mean, harvest the dungeons for things, but alas, my attempts are thwarted once again by tile protection!
Armok  [作者] 2021 年 4 月 17 日 上午 9:13 
@Danny Dean Ender unless anom hid some shield switch somewhere in the hq, it's probably some value set within the dungeon file itself. I'll look into disabling it since it's pretty much pointless with this addon
EzraNox 2021 年 4 月 17 日 上午 2:45 
Loving the Addon, btw, is there anyway to disable the shields for the Lethia moon headquarters? I love refurbish and transform ruins
Armok  [作者] 2021 年 4 月 14 日 上午 8:50 
@green_eyed_monster np! glad to hear that you're enjoying this mod!
green_eyed_monster 2021 年 4 月 14 日 上午 7:32 
@Armok, oh man! Thank you, just tested it and it works fine on my game. Now off to build my moon base. Really appreciate it! thanks again :steamhappy:
Armok  [作者] 2021 年 4 月 12 日 下午 2:25 
@green_eyed_monster there you go, finally fixed it after all this time!
Armok  [作者] 2021 年 4 月 12 日 下午 1:58 
@green_eyed_monster I'll go take a look if I somehow borked something on my end actually, one moment
green_eyed_monster 2021 年 4 月 12 日 下午 1:42 
This mod is great - thank you for making it. I like that it is a more in keeping way of dealing with that pestie ghostie. 11/10

I've had no trouble finding and slapping on some Moonscreen, but did wonder how/where you find the recipe to make more?

It may just me being a derp here but I go to the apothecary table (fully upgraded) and I can't seem to find it. I use Starbound patch project but don't use FU or any large overhaul mods. Any advice or thoughts would be appreciated - thanks!