Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan






let me know if you find a issue.
Enjoy
@Apokh Add this to your game.ini, I tried a couple of maps, and either I got really lucky but afaik they don't seem spawn anymore.
NPCReplacements=(FromClassName="HumanNPC_BP_Enemy_Heavy_TreasureGuard_C",ToClassName="HumanNPC_BP_Enemy_Melee_TreasureGuard_C")
@Apokh There's a command you can put in Game.ini : NPCReplacements=(FromClassName="",ToClassName="") where you can change one to the other or nothing. No idea what their ID's/Class names are though
I can change the monsters spawn yes but this is not what i wanted with this mod sry.
The mod is here to have firearms being more usefull on pve servers :D