Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden






let me know if you find a issue.
Enjoy
@Apokh Add this to your game.ini, I tried a couple of maps, and either I got really lucky but afaik they don't seem spawn anymore.
NPCReplacements=(FromClassName="HumanNPC_BP_Enemy_Heavy_TreasureGuard_C",ToClassName="HumanNPC_BP_Enemy_Melee_TreasureGuard_C")
@Apokh There's a command you can put in Game.ini : NPCReplacements=(FromClassName="",ToClassName="") where you can change one to the other or nothing. No idea what their ID's/Class names are though
I can change the monsters spawn yes but this is not what i wanted with this mod sry.
The mod is here to have firearms being more usefull on pve servers :D