Stellaris

Stellaris

Re-Education
23 条留言
Cephalon Sithalo  [作者] 10 月 9 日 下午 5:56 
Ironically enough, soon after updating the mod I saw the number of unique visitors was literally 1984. You are all the best :LotusFlower:
Cephalon Sithalo  [作者] 10 月 9 日 下午 3:27 
Here is an unexpected surprise. I updated this mod 3 times.
Re-Eductation-2.8
Re-Eductation-3.14

And this one which was a bigger project than expected but it works with 4.0+ now.
Cephalon Sithalo  [作者] 2021 年 3 月 23 日 下午 5:46 
Thank you very much :LotusFlower:
Syn 2021 年 3 月 23 日 上午 12:03 
my friend brilliant as always
Straight-up Goddess <3 2021 年 3 月 19 日 上午 7:30 
i will know make my citizins love everyone by force
Cephalon Sithalo  [作者] 2021 年 1 月 21 日 下午 4:09 
Your welcome, thank you (again) for letting me know :LotusFlower:
doctornull 2021 年 1 月 20 日 下午 9:46 
Nice, thank you for updating!
Cephalon Sithalo  [作者] 2021 年 1 月 20 日 下午 9:45 
Thank you very much doctornull I had no idea that was a thing.

Updated to hopefully prevent anything less than synthetic from taking the jobs
Cephalon Sithalo  [作者] 2021 年 1 月 20 日 下午 9:39 
Oh, thanks for that.
doctornull 2021 年 1 月 20 日 下午 7:42 
Can you mark the re-education jobs "complex" (or something) like Researcher jobs, which restricts Droids from taking the slot?

Synths will be able to take Researcher jobs, too.
Cephalon Sithalo  [作者] 2021 年 1 月 20 日 下午 5:17 
Pretty sure it is lol
Tunch Khan 2021 年 1 月 20 日 下午 5:14 
This should be illegal.
Cephalon Sithalo  [作者] 2021 年 1 月 1 日 下午 10:14 
Im not sure if it would be possible to do that or not. Like it may be possible with a ton of event and flag work but Ive worn myself out enough with the current event work.

Its not just pacifist, all "Jobs" do something now. Some better than others admittedly but I tried to make it thematically fit and not just everything produces basically the same boost/s

Ok sooo... I have no idea about the bug. Ive tried with synths to set them to need a specific citizenship type (like what keeps bio-trophies from working) but that didnt stop them sooo...
doctornull 2021 年 1 月 1 日 下午 8:14 
Bug report - I'm seeing servitude Droid robots in my re-education jobs. They have no Ethic, they're not yet intelligent enough yet.
doctornull 2021 年 1 月 1 日 下午 5:35 
Would it be possible to exclude pops which already have one of my governing Ethics?

E.g. if I'm an Authoritarian Materialist, there should be no Authoritarian pops in my Materialist friendship gulag. Only pops with non-conforming ethics would be en-gulag'd.

I do like the pacifist one being a little stronger -- they need love.
Cephalon Sithalo  [作者] 2021 年 1 月 1 日 下午 4:36 
Fair enough but thats what the extra ethic attractions for.

The Pacifist one produces unity at least.
doctornull 2021 年 1 月 1 日 上午 9:51 
The Blorg Friendship Gulag can be real now, I like it.

It'd be cool if the jobs produced a little Unity or reduced Crime a bit ... nobody wants to be sent to there, so they behave a little better.
Cephalon Sithalo  [作者] 2020 年 12 月 28 日 下午 5:45 
Yes :D
Just idk when
Nyx (She/Her) 2020 年 12 月 28 日 下午 3:20 
could we get a compat patch with Ethics & Civics classic?
Cephalon Sithalo  [作者] 2020 年 12 月 28 日 上午 10:31 
Updated Colossus events to unemploy pops working at re-education facilities (may only half work)

Fixed Xenophile Worker job break blocking itself, Militarist & Pacifist jobs from applying.

Updated pop jobs to produce resources or effects.
Cephalon Sithalo  [作者] 2020 年 12 月 28 日 上午 6:08 
@Crazy Old Texan, It wont produce any resources for you but basically

@LordZarmack, I dont trust the ai to use anything correctly. I could put in some weights but its better if the ai just focues on its normal stuff.
LordZarmack 2020 年 12 月 28 日 上午 3:43 
Nice dystopian concept. I'd like to see the ai use it more than I'd like to use it myself but good work.:steamthumbsup:
Crazy Old Texan 2020 年 12 月 27 日 下午 10:40 
So...I can build a few Gulag education camps?