Stellaris

Stellaris

The Star Swarm
27 条留言
Obscuris  [作者] 2022 年 8 月 29 日 下午 12:53 
Actually yes, this is the next one up on the slate though it'll be as part of a new mod. Sorry for being slow to update things!
Ave Imperator 2022 年 8 月 29 日 上午 11:40 
Is this ever gonna get an update like your other mods? Seems pretty interesting.
flyons_gary 2021 年 12 月 24 日 上午 11:29 
Hmm, so it works on 3.2 or at least seems to. I do have a different question, would it be possible to be able to get decisions that let you send resources to the swarm and a decision for it to be made neutral to it like one can to Amoeba's?
flyons_gary 2021 年 12 月 10 日 下午 3:25 
Is it still fine for 3.2?
dchy 2021 年 6 月 12 日 上午 4:37 
1%? I'm pretty damn lucky on my first try. The one station and matriarch
Obscuris  [作者] 2021 年 6 月 11 日 下午 6:18 
The star swarm gain combat bonuses upon killing fleets and possibly upon killing ships, as well as resources. If neither of these are happening before the boosts take effect, then I will have to look into it.

As for the Queen, I'm assuming you mean it transformed into a Matriarch. As it stands, Queens have a 1% chance to turn into Matriarchs upon successfully killing a fleet. I've been meaning to change this so that they have a minimum amount of fleet kill and/or a minimum fleetpower for the enemy, but I haven't been able to get around to it.
dchy 2021 年 6 月 11 日 上午 10:17 
May I ask why, at the beginning of the battle, the ships ' combat strength increases, and when the station is killed, the queen changes the ship type?
Obscuris  [作者] 2021 年 6 月 10 日 下午 10:05 
Although I've not been updating my mods recently, yes they are all supported barring severely outdated or test mods. I haven't been able to check, but the latest update shouldn't have caused any problems for this one.
dchy 2021 年 6 月 8 日 上午 9:45 
Is the mod supported?
flyons_gary 2021 年 4 月 27 日 下午 3:19 
Alrighty, thank you
Obscuris  [作者] 2021 年 4 月 27 日 下午 3:10 
I did a test game to around 2350, didn't see any errors except for the ones I couldn't do anything about even in 2.8. Should be fine, but I'll take another look over the next week.
flyons_gary 2021 年 4 月 27 日 下午 2:03 
Do you know how its doing in 3.0?
TurtleShroom 2021 年 1 月 24 日 下午 3:30 
Got it. I guess that I just haven't seen it yet.
Obscuris  [作者] 2021 年 1 月 24 日 下午 2:57 
Yes, it should be spawning from an event that triggers on game start, but only 1 system should spawn currently. It's possible that I may have broke something the last time I updated, but they should be observable if you want to check if they're spawning.

It's possible that they're dying to something early, though it shouldn't be the FEs. I guess I'll have to make them spawn far from hostiles to be sure.
TurtleShroom 2021 年 1 月 24 日 下午 2:16 
No, I mean that instead of having a high drop weight in the Solar System Initializer, I mean add it into the loaded galaxy by an Event.
Obscuris  [作者] 2021 年 1 月 24 日 下午 2:06 
It should already be force spawning, is it not for you? I may have to look at it again either way...
TurtleShroom 2021 年 1 月 24 日 下午 1:23 
You should consider writing an Event that forces this system to be added into the game.
Shadowspire77 2020 年 12 月 10 日 上午 9:20 
ok, thanks for adding that, love the mod!!!
Obscuris  [作者] 2020 年 12 月 10 日 上午 4:22 
@flyons_gary The most interaction you can do is kill them. Although, if you kill a Queen that controls all the other units in the system, for now the rest of the units will permanently guard that system.

@saltcityJKJ In order for their Hordes to keep up with them, Queens will create Unstable Wormholes between systems. It's not actually a thing in Aurora 4x, but since I couldn't remember if lesser Star Swarm could travel between systems without a Jump Gate, I decided they shouldn't normally be able to.
Shadowspire77 2020 年 12 月 9 日 下午 4:46 
@Harmonically_impaired i saw that they made unstable wormholes to travel between systems, i did not see it in the description. is it a bug or did you add it?
flyons_gary 2020 年 12 月 9 日 下午 4:00 
Ah, so what can you do with them? Can I only run away once they start expanding?
Obscuris  [作者] 2020 年 12 月 9 日 下午 3:38 
For now, not really. They're essentially just 'dangerous' fauna.
flyons_gary 2020 年 12 月 9 日 下午 12:32 
Hm so can they be interacted with?
Fisicosaurio 2020 年 12 月 1 日 上午 6:57 
I really like this
Shadowspire77 2020 年 11 月 30 日 上午 5:56 
ok thanks i just wanted to double check
Obscuris  [作者] 2020 年 11 月 29 日 下午 7:55 
Spawns at the beginning, but they usually take an incredibly long time to leave their starting system.
Shadowspire77 2020 年 11 月 29 日 上午 7:15 
is this an endgame crisis or does it spawn at the beginning of the game?