Sid Meier's Civilization VI

Sid Meier's Civilization VI

Zombies
47 条留言
EV_Gizmo 8 月 11 日 下午 1:11 
how do i play this
syanntournadre3 2024 年 12 月 10 日 上午 6:55 
on the same concept it'd be fun if u saw barbarian kaijus (that doesn't destroy cities when atackin it) that would have the same power as a death mech spawn rarely in the world in any era
Rex Bellator 2024 年 3 月 19 日 下午 6:44 
Mr. Noodle the zombie models were included in the Red Death scenario from the October 2020 update, moreover the Zombies Defense mode includes things such as the faith mechanic to control or repel zombies, and new defenses such as the wooden and modern barricades. Other than the zombies. Considering Firaxis created the assets and the fact that nobody owns the idea of a "zombie defense mode" Firaxis' own mode is fair game.
Mr. Noodle 2023 年 11 月 2 日 下午 8:41 
Wow. Firaxis or whoever mat have actually lifted this(?) zombie mod, messed with it, and added it to the game. This was posted oct. 2020 while their portugal pack dropped- which included the zombie mode- in march of 2021.
The zombie mode is... okay? but highly unrefined and can be blatantly unfair. Not what you would expect from an official release, but par for the course for Firaxis. I was looking for a "better zombies" mod to tweak the settings and found this. The similarities are uncanny.
DREAMSHADOW 2023 年 1 月 21 日 上午 7:19 
Serious Nerf needed
LJMiranda 2022 年 9 月 27 日 上午 3:42 
Is it me or the Devs took this to add it as an officially mode?
Ripz 2022 年 2 月 10 日 下午 1:26 
@Red-Eyed thanks i'd definitely want to do that if grabbing this.

this came out before the zombie mode dlc? the models look really similar. i dont need the dlc to use this?
Red-Eyed_Gelynome 2022 年 1 月 9 日 下午 3:14 
To make it also feel like a horde, edit the name of the "zombie" to "zombie Horde"
-File is located on Data folder ( Zombie_Units.xml using notepad++)
-edit name and description from "zombie" to "Zombie Horde"
Red-Eyed_Gelynome 2022 年 1 月 9 日 下午 3:12 
For people who wants to make the zombie look like a real horde, do the following:
-Open the files ( SteamLibrary\steamapps\workshop\content\289070\2271162955 )
-Go to artdef folder and edit unit.artdef with notepad++
-Look for UNIT_ZOMBIE then scroll up
-Change the value of scale from 1 to 0.7 (RED style) and amount from 4 to 12
-save. that's it. they'll look smaller (compt for RED) and will look like a horde

entry edited should look like this:

<Element class="AssetObjects..FloatValue">
<m_fValue>0.700000</m_fValue>
<m_ParamName text="Scale"/>
</Element>
<Element class="AssetObjects..IntValue">
<m_nValue>12</m_nValue>
<m_ParamName text="Count"/>
</Element>
DREAMSHADOW 2021 年 11 月 18 日 上午 11:22 
using this mod rn and barbarians glitch pls fix
Robi 2021 年 10 月 20 日 上午 11:14 
I honestly just need a mode that makes zombies stop from spawning after come tech- in cities.
I can't have it always happening: 3 first eras it's fine and fun and then around turn 240+ it becomes an annoying CHURN.
北朝鮮醬燉肘子 2021 年 4 月 28 日 上午 3:30 
Zombies are so powerful that I can't fight them in classical times:steamthumbsdown:
Deliverator23  [作者] 2021 年 4 月 10 日 下午 2:55 
New Life in Jesus' Name, Amen
黛玉秦文子 2021 年 3 月 31 日 下午 3:26 
How to change spawn rate?
黛玉秦文子 2021 年 3 月 30 日 下午 4:56 
maybe Zombie start on Information Era?
The Overseer 2021 年 3 月 28 日 上午 10:19 
[sshhh, stop giving the devs ideas for free]
kvandborg 2021 年 1 月 23 日 上午 6:14 
Now we only need diseases.. and doctor units.. and the tech og vaccine. (like in the times right now):steamsad:
Water Filter 2021 年 1 月 7 日 下午 2:56 
Thought you should know there is a problem where the zombies start spawning immediately and it is very hard to play because they one shot all my warriors
Tailtia 2020 年 12 月 31 日 下午 6:52 
Zombies aren't showing up on the map for me, the models that is - I see them, but just their icon
LuckyGecko 2020 年 12 月 26 日 上午 7:10 
They keep spawning in classical era. Since they ignore Cities it is not unplayable but.......
Also they can be captured by an Apostle wich is why i steamrolled the entire Map with Zombies now -.-
LJMiranda 2020 年 12 月 15 日 上午 5:03 
Is there an option to increase their rate spawn as the game progress? Or make them spawn more and attack cities just like the typical zombies from movies and video games?
Taniwha 2020 年 12 月 9 日 下午 10:40 
Can we play as a zombie empire?. let them swim
josearte777 2020 年 11 月 27 日 下午 3:07 
But zombies and unity are not shown
Gummie 2020 年 11 月 21 日 上午 7:40 
Zombies spawned in classical era with like 85 combat strength and decimated everyone lol
josearte777 2020 年 11 月 20 日 下午 12:51 
I've tried this zombie and you don't really see anything either the unit or the zombie group or the barbarians or anywhere, I've used it together with warfare reloaded, how rare, invisible zombies
GeloDGreat 2020 年 11 月 19 日 下午 4:15 
this would be great with R.E.D hahaha
Hoshi 2020 年 11 月 9 日 上午 2:19 
we have vampires, we have zombies, now we need werewolves :O !!!!!
Rodentball 2020 年 11 月 8 日 下午 7:16 
I really want this love this mod, the more fantasy like mods, the better. However the mod does have some problems; see in my game they started spawning them classical era. While it was fun at first to have white walker threat to shake-up to the game, it ultimately rendered the game un-winable. I'd recomend balancing a zombies to be stronger, but balanced to the era they spawned in.
lorenthian 2020 年 11 月 5 日 上午 1:37 
L4D mod actually covers zombies really well on an OP scale. This is sooo toned down compared to it lol! Thank you
Mikasa Ackermann 2020 年 11 月 4 日 下午 5:26 
Maybe buff the zombies a little bit to match its Combat Strength with Atomic Era Units (etc. Corps, Armies). They get 1 shotted all the time. :steamhappy:. Just to give them a fighting chance. lol
Big J 78 caps 2020 年 11 月 4 日 上午 11:31 
This mod is awesome, thank you @Deliverator23. I've personally been debating about making a zombie civ mod but wasn't sure.
Deliverator23  [作者] 2020 年 11 月 4 日 上午 6:58 
@Flactine: It can only be done by including the relevant Platforms files.
Flactine 2020 年 11 月 4 日 上午 6:40 
How to gain Red Death 2's textures? CIV6 SDK Assets has no Red Death 2's textures yet.
Rhaeven 2020 年 11 月 3 日 下午 3:36 
@Judgemental Soldier
Devs are too busy adding MP-only game modes that nobody asked for whilst breaking SP mechanics.
Judgemental Soldier 2020 年 11 月 3 日 上午 9:09 
A lovely addition the devs should have tried.
Deliverator23  [作者] 2020 年 11 月 2 日 上午 4:24 
@vincepirez: Unfortunately I'm don't know enough about making Lua code multiplayer compatible to fix this myself.
Munky 2020 年 11 月 1 日 上午 10:06 
Can a version of this mod be made to include all eras?
vincepirez 2020 年 11 月 1 日 上午 9:36 
Tried playing a multiplayer game with this mod, and any player who isn't the host constantly gets desync errors every turn. Tried disabling the mod and it no longer happens. Has this been tested in multiplayer? Would love to have zombies with friends :D
jimbostevenson 2020 年 11 月 1 日 上午 8:08 
omg, thats amazing
一局几百块你玩什么命 2020 年 10 月 31 日 上午 12:31 
yes! Real zombies
View The Phenom 2020 年 10 月 30 日 下午 6:46 
Brains!
jsnider193 2020 年 10 月 30 日 下午 1:08 
nice touch this ... now to burn out the infected
amabelfkbooth 2020 年 10 月 30 日 上午 3:52 
Love it!
Noah 2020 年 10 月 29 日 下午 10:25 
Well this is going to blow up.
Lafilu 2020 年 10 月 29 日 下午 7:52 
This mod with L4D2 MOD has a very good effect. All zombies belong to this one. Zombies with 85 combat power on the map
No Name Legion 2020 年 10 月 29 日 下午 3:26 
otherwise very good
No Name Legion 2020 年 10 月 29 日 下午 3:26 
as i found out, this is sort of compatible with RED and warfare expanded