边缘世界 RimWorld

边缘世界 RimWorld

ReGrowth 2
2,301 条留言
inunticol 12 分钟以前 
How can i disable rain particles completely? I get desync in multiplayer when it rains
Camping_Zone 5 小时以前 
Does the bathing area take into account the temperature in the new odyssey hot springs? im getting a -12 numbing cold debuff from pawns bathing on them.
stuka 8 小时以前 
How do I get rid of the cold fog effect in my freezer rooms please
Phooenix 10 月 1 日 上午 3:54 
I think splitting the mod into subparts would be better, i really want the biome things but i can't because everything else is bundled together with small kind of unrelated mods that is incompatible with my current mods. Why not just make one big mod that just adds alot of biomes?
Da Wyrm 9 月 29 日 下午 5:19 
this is so cool ur so cool
TurtleShroom 9 月 29 日 下午 12:35 
What happened to the Hot Springs? I loved seeing those in various Biomes. I even wrote Patches to add it.
Zaire82 9 月 27 日 上午 5:09 
@Northward Bound
There is an option.
It's in mod settings and as a small icon in the bottom-right when in map view.
Northward Bound 9 月 27 日 上午 3:37 
id really like an option to turn off the planet reskin. many other biome mods are incompitable with the new textures. those new biomes are displayed atop your features. you cannot see mountains at all in those biomes for example.
DanZinagri 9 月 26 日 下午 11:49 
@Hugalafutro seeing this as well, tried changing the load order but that didn't work either. tried disabling some of the new textures in regrowth as well but no luck.
And digging around the XML didn't really reveal anything to me that stuck out so i assume it might be something else clashing.
So i guess for now i'm just gonna have to deal with weird purple-x meteor events.
TurtleShroom 9 月 25 日 下午 5:40 
What is the WORKERCLASS for the Biomes made with this Mod?

I tried it with " <workerClass>BiomesKit.UniversalBiomeWorker</workerClass> ," but that caused ALL Biome tile Textures to fail, and then broke World Generation itself.
kingrevolucion12 9 月 24 日 下午 3:24 
Is the pollution biome integrated here or is it separate?
Hugalafutro 9 月 24 日 上午 5:05 
Hi, I don't want to have to install Discord for a simple error, with Alpha Biomes installed Onyxglass meteor textures are purple with cross (mined chunks look ok), on Alpha Biomes page author said probably incompatibility with Regrowth. I'm not trying to blame either mod, just want to find the root cause. Thank you!
Paterfamilias 9 月 23 日 上午 6:32 
The Priority component of the integrated Smart Farming mod doesn't seem to be working. My pawns are not respecting the Priority setting when selecting what grow zones to plant first.
give me games on GoG 9 月 22 日 下午 4:19 
for me personally this mod is like going from d2 to d2r , its unplayable without it , epicecho you can disable the texture override by deleting the texture from the mod folder its not hard
carnespecter 9 月 22 日 下午 3:11 
also missing seems to be population amount and river density among a few other options
carnespecter 9 月 22 日 下午 1:21 
is there any way to see biome multipliers and offsets in map creation?
EpicEcho 9 月 22 日 上午 5:16 
This mod changes the base game Volcanic rock texture, and I can't seem to disable it using your mod settings or Cherry picker. Any way we could get this as an option?
give me games on GoG 9 月 19 日 下午 2:25 
from mod settings you can easily turn smart farming off
Vragerr 9 月 19 日 上午 10:47 
Did you include in your mod Smart Farming ? if yes, does need turn off Smart farming when using Regrowth ?
BigBrother 9 月 15 日 下午 3:31 
thanks for such a great mod, I concur with @Captain Ahab
Captain Ahab 9 月 14 日 下午 8:02 
The 1.6 version of Medieval Overhaul no longer has the Ancient Forest biome, so this mod's patch for that is logging a red error.
give me games on GoG 9 月 14 日 下午 4:36 
Thanks for this mod
oldnewone 9 月 12 日 上午 5:26 
is it safe to ignore when i have mods adding new minables?
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 56F5A8D5]
at ReGrowthCore.Map_FinalizeInit_Patch+<>c__DisplayClass1_0.<ProcessMap>g__RecolorMineables|4 () [0x00062] in <da8ea4a2dfba445ea6dd7a107abed78f>:0
at ReGrowthCore.Map_FinalizeInit_Patch+<>c__DisplayClass1_0.<ProcessMap>b__0 () [0x00000] in <da8ea4a2dfba445ea6dd7a107abed78f>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <24d25868955f4df08b02c73b55f389fe>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()
Mythophile 9 月 11 日 上午 5:40 
ANyone tried this with Nature's Pretty Sweet mod?
2_Modray 9 月 9 日 下午 3:58 
Is camps getting raided after 3 days this mod's doing or vanilla behavior? It seems odd to me that sites of interest give you upwards of 8 days but camps only 3.
Skywatcher68 9 月 9 日 下午 2:16 
Desert Grass can be planted but it won't spawn.
Skywatcher68 9 月 9 日 下午 2:07 
RG2 apparently is not compatible with Desert Grass ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2979806505 ). Wild grass is supposed to spawn in Arid Shrublands, Deserts, and Extreme Deserts; I tried a desert and no grass spawned.
Skywatcher68 9 月 9 日 下午 2:04 
@Decayedwrath: that's a known issue. Try having Steam validate your game files.
Decayedwrath 9 月 9 日 上午 3:42 
howdy i got this weird line that said could not find regrowth core and the line of error was red
KawwaK 9 月 9 日 上午 2:42 
Why this mod adds so many things already present in 1.6 base game? Camps, swiming, lava, grasslands... are they improved versions?
Between that and all the non-stop bug reports...
qux 9 月 8 日 上午 11:27 
Still this bug : Could not load Texture2D at 'WorldMaterials/BiomesKit/IceSheet/Hills/Mountains' in any active mod or in base resources.
-=GoW=-Dennis 9 月 8 日 上午 11:10 
Thanks for fixing the issues! (The WMBP addons can now be used without Noxilie patches)

World Map Enhanced seemed to work fine in my try, at least it didn't throw errors.
Noxilie 9 月 8 日 上午 10:27 
Yep, made a thing to solve the problem below for myself

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3564688259

You are welcome ^_^
-=GoW=-Dennis 9 月 8 日 上午 5:09 
ReGrowth 2 - in opposite to ReGrowth 1 and WMBP (Continued) - seems to be incompatible with prior WMBP addons. Given those are unlikely to get updated, usage of both mods might be required for anyone wanting those addons (like me), which seems to work so far despite incompatibility notice.

Addons:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2382822044
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2380940681

About 1000 errors like this: "Could not resolve cross-reference to RimWorld.BiomeDef named <somebiome>"

A few dozen errors like this: "Exception loading def from file Biomes_FeraliskInfestedJungle.xml: System.ArgumentException: Could not find type named BiomesKit.BiomesKitControls from node <li Class="BiomesKit.BiomesKitControls">"

Full log with WMBP and no errors: https://gist.github.com/D3nnis3n/df06266508fae191d526f0ee420ce12a

Full log with ReGrowth 2 and errors:
https://gist.github.com/D3nnis3n/9ec9c97a5b7f7685309c84fcfcc3bb81
girk 9 月 7 日 下午 11:43 
hope you could improve the world map retexture, i would love the to see your version of mountains on rivers and roads.
bean 9 月 7 日 下午 9:11 
The pretty trees are back! I was shocked cus I literally closed my game for an hour and then boom trees but I was missing them so much! Thank you :D
cactus angel 9 月 7 日 下午 7:31 
bro what did you do to my world map :skull:
Balthazad 9 月 7 日 下午 2:22 
dear lord, that default:on "beautification" just shocked the shit out of me!
thank god someone could quickly tell me that it was regrowth2 and had options for disabling it.
Zaire82 9 月 7 日 下午 12:07 
Had to delete the folder to get it to reinstall properly. Others having the errors on load should do this.
saidis 9 月 7 日 上午 11:25 
If you have converted the image file format, you will need to do it again after this MOD update, and then you can enter the game and save the file normally.
decisione determinata 9 月 7 日 上午 11:03 
[20:49:28] Could notfind a type named ReGrowthCore BiomesKitWorldLayer
1 [20:49:29] [ReGrowth 2] Patch operation ModSettingsFramework PatchOperationModOption(count-1, lastFailedOperation=Verse PatchOperationReolacei/Defs/ThineDefl@Name = "ChunkBase"V/eraohicData/texPath1)
- RG RockChunksTextures failed of an object
[20:49:38] Exception in ConfigErrors() of Surface: System.NullReferenceException: Object reference not set to an instance Ref 808603801
Miles 9 月 7 日 上午 10:04 
Tried resubbing and verifying game files, here's what I'm seeing on launch:

[ReGrowth 2] Patch operation ModSettingsFramework.PatchOperationModOption(count=16, lastFailedOperation=Verse.PatchOperationAddModExtension(/Defs/BiomeDef[defName="DankPyon_AncientForest"])) - RG_WorldMapBeautificationProject failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2260097569\1.6\Patches\_ModSettings\Toggleable-Patches.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
-=GoW=-Dennis 9 月 7 日 上午 9:47 
You can also try to verify files in Steam, that should bring all mods to their latest up-to-date state as well.
Rossalk 9 月 7 日 上午 9:16 
I use your mod in a long list of mods. I did what you said about unsubscribing and resubscribing, but it didn't work. When I try to create the planet, it won't let me proceed or load my game.
Vodus Blackrazor 9 月 7 日 上午 8:19 
@Helixien That fixed it, I appreciate you!
Helixien  [作者] 9 月 7 日 上午 7:55 
@Vodus Blackrazor: Unsub, resub and try again. Rimworld crashed when I tried to update the mod, I fear it created a broken copy before I updated it again.
Vodus Blackrazor 9 月 7 日 上午 7:53 
Attempting to load my savegame this morning from the previous night caused a crash, this was the most recently updated mod. Anyone else experiencing this?
hongbin.wen 9 月 7 日 上午 7:53 
NICE THANK YOU
Rukio 9 月 7 日 上午 3:36 
Anyone know how well ReGrowth 2 runs with the multiplayer mod?
Blazer 9 月 6 日 下午 9:30 
@SmurfAlert

Cheers for that =3