Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
There is an option.
It's in mod settings and as a small icon in the bottom-right when in map view.
And digging around the XML didn't really reveal anything to me that stuck out so i assume it might be something else clashing.
So i guess for now i'm just gonna have to deal with weird purple-x meteor events.
I tried it with " <workerClass>BiomesKit.UniversalBiomeWorker</workerClass> ," but that caused ALL Biome tile Textures to fail, and then broke World Generation itself.
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 56F5A8D5]
at ReGrowthCore.Map_FinalizeInit_Patch+<>c__DisplayClass1_0.<ProcessMap>g__RecolorMineables|4 () [0x00062] in <da8ea4a2dfba445ea6dd7a107abed78f>:0
at ReGrowthCore.Map_FinalizeInit_Patch+<>c__DisplayClass1_0.<ProcessMap>b__0 () [0x00000] in <da8ea4a2dfba445ea6dd7a107abed78f>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <24d25868955f4df08b02c73b55f389fe>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()
Between that and all the non-stop bug reports...
World Map Enhanced seemed to work fine in my try, at least it didn't throw errors.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3564688259
You are welcome ^_^
Addons:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2382822044
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2380940681
About 1000 errors like this: "Could not resolve cross-reference to RimWorld.BiomeDef named <somebiome>"
A few dozen errors like this: "Exception loading def from file Biomes_FeraliskInfestedJungle.xml: System.ArgumentException: Could not find type named BiomesKit.BiomesKitControls from node <li Class="BiomesKit.BiomesKitControls">"
Full log with WMBP and no errors: https://gist.github.com/D3nnis3n/df06266508fae191d526f0ee420ce12a
Full log with ReGrowth 2 and errors:
https://gist.github.com/D3nnis3n/9ec9c97a5b7f7685309c84fcfcc3bb81
thank god someone could quickly tell me that it was regrowth2 and had options for disabling it.
1 [20:49:29] [ReGrowth 2] Patch operation ModSettingsFramework PatchOperationModOption(count-1, lastFailedOperation=Verse PatchOperationReolacei/Defs/ThineDefl@Name = "ChunkBase"V/eraohicData/texPath1)
- RG RockChunksTextures failed of an object
[20:49:38] Exception in ConfigErrors() of Surface: System.NullReferenceException: Object reference not set to an instance Ref 808603801
[ReGrowth 2] Patch operation ModSettingsFramework.PatchOperationModOption(count=16, lastFailedOperation=Verse.PatchOperationAddModExtension(/Defs/BiomeDef[defName="DankPyon_AncientForest"])) - RG_WorldMapBeautificationProject failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2260097569\1.6\Patches\_ModSettings\Toggleable-Patches.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Cheers for that =3