Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Maf's Improved Garrisons
119 条留言
scottmccall28 1 月 13 日 下午 2:34 
@captainducko I play with 41 units and have had no issues
captainducko 1 月 6 日 下午 8:32 
hi I play with 41 units per army via editing the save. Can your mod get 41 units in a garrison?
Vurcingetorix 2024 年 6 月 5 日 下午 11:45 
Thank you for this mod much appreciated!
I-I-Eclipse-I-I 2021 年 3 月 14 日 下午 12:28 
Thank you for the mod, thumbs up sent
Jacobheder 2020 年 10 月 31 日 下午 4:04 
how does this work with empire divided?
[☆] AresOfThrace 2020 年 9 月 20 日 上午 1:03 
Romans are the only ones getting extra garrisons in my grand campaign atm. Can anyone confirm that this mod is wrking for him/her as intended?
Freelmeister 2018 年 9 月 28 日 上午 10:31 
Does anyone know if this affects Empire Divided?
B-SAN 2018 年 8 月 13 日 上午 4:08 
doesn't seem to work with rise of republic at the moment.
KayabaX 2018 年 5 月 16 日 上午 8:54 
is this updated?
Ordoprinceps 2018 年 2 月 2 日 下午 12:15 
what units have you added to each type of settlement please?
dylantwalsh 2018 年 1 月 29 日 下午 7:03 
This doesn’t still work, does it?
Tempest1990 2017 年 8 月 14 日 上午 6:21 
Does this mod fix the garrison for the Averni in Vanilla? Just I've noticed that once you getting a better baracks for the Averni instead of gaining new units you lose your celtic warriors and do not gain chosen swords in the garrison. I thought maybe it's a Celtic faction thing and checked out the Boii, Galatia, Iceni, Tylis, and the Nervii and all of there garrison improved. Must of been a bug for the Averni that CA never fixed?
whitedevil 2017 年 6 月 18 日 上午 11:06 
Good mod!
Thank you.
Surprisebuttcex 2017 年 4 月 20 日 下午 7:36 
could you provide a non steam link please?
thanks in advance
Happy 2017 年 3 月 22 日 上午 4:41 
I'm getting this. My Heavy Onager needs more souls to feed on.....:steammocking:
Jesus Loves You^_^ 2016 年 1 月 15 日 上午 2:34 
Please update.
DARKH0BBIT 2015 年 3 月 24 日 下午 4:34 
could you please update it no-longer works and it has bugged my launch menu
Praetor21 2015 年 2 月 25 日 下午 5:42 
Does this mod work with Sparta? I have a campaign as the Spartans and there is no difference in the garrison.
Lopo 2015 年 2 月 5 日 下午 11:54 
More solierds and is perfect
1CONAN1 2015 年 2 月 4 日 下午 6:58 
You can make more soldiers? Weak fractions umeraet quickly!
SausageSnacks 2014 年 12 月 23 日 上午 2:17 
does this work with other factions like the dacians?
steven-koster 2014 年 12 月 17 日 上午 3:08 
Is there an update coming for the latest version of the game?
Rubenovi 2014 年 10 月 17 日 下午 4:45 
don't work in emperator edtion,need update please,thanks
Richard 2014 年 10 月 11 日 下午 11:02 
I still have the same Garrison units and same units with the mods
jayful 2014 年 10 月 7 日 下午 11:30 
Does it work with champloo gold?
maffers  [作者] 2014 年 10 月 4 日 下午 3:05 
@ElSee: This has been updated for Emperor Edition.
ElSee 2014 年 10 月 4 日 上午 8:51 
Just a couple of questions, is this Emperor Edition compatible? And if not, any plans to make it so? Good work, I'd love to have tougher battles when attacking/defending minor towns without an actual general & army stationed there. Thanks a lot! :)
drazan 2014 年 9 月 16 日 下午 1:55 
maffer, no other mod and crash when starting as the julii. no other roman faction tried. gonna try now, when the patch 15 hits live
maffers  [作者] 2014 年 9 月 16 日 上午 9:37 
@drazan: When does the game crash? On launching the game or starting a new campaign or what? If it is when starting a new campaign what faction were you playing? Also are you using any other mods?
drazan 2014 年 9 月 16 日 上午 2:35 
since the update yesterday this mod is crashing my game :( a pity as i liked the better garrisons.

what would also be cool is that a new kind of general would be the leader of the army. like a 40 cavalry unit, pretty much like the legtatus. but it would like function as magistrate or something of the city. or a high-tier unit like the urban cohort. it would garrisons make much more interesting
maffers  [作者] 2014 年 9 月 9 日 下午 1:08 
@- Anubis - : Yeah I'll update this mod to increase garrisons for higher levels of buildings.
Anubis 2014 年 9 月 9 日 上午 9:51 
Will be a musthave, in patch 15 beta the garrisons do not change through the building levels I-IV... That's kinda sad... :(
maffers  [作者] 2014 年 9 月 4 日 下午 3:19 
@Roman501st: Since garrisons are being redone by CA in the next patch, I'm going to redisgn this mod once it comes out.
TexanChiss 2014 年 9 月 4 日 下午 1:41 
can you replace the seleucid garrison with hellenistic units or add them?
RexJayden 2014 年 8 月 1 日 下午 6:29 
Appreciate the update and this mod! :riften:
Moe Lester 2014 年 7 月 16 日 上午 8:40 
thanks for this and has any1 noticed or is it just me after gettting the coghort organisation technology rorarii and vigiles dissapear from garrison and cant be recruited
Richard 2014 年 7 月 7 日 上午 9:21 
Does this work with Divide et Impera
maffers  [作者] 2014 年 6 月 1 日 上午 9:11 
@Fuzzyballs01: I only support playable factions with with this mod. My other mod that unlocks a few factions, including Massalia, fixes their garrisons.
Fuzzyballs01 ꦙ 2014 年 6 月 1 日 上午 9:06 
Massalia
greek-celtic faction, limited in units

thought that would be what caused it
maffers  [作者] 2014 年 6 月 1 日 上午 9:04 
@Fuzzyballs01: What faction are you playing as?
Fuzzyballs01 ꦙ 2014 年 6 月 1 日 上午 9:03 
is it just me, or does a lvl 3 city get more units than a lvl 4 city?
Akrotiri 2014 年 5 月 27 日 上午 9:54 
please update for todays getae free lc patch
Dawnofthederps 2014 年 4 月 22 日 下午 11:24 
sweet mod, finally my cities will be better defended
East_Atlanta_Santa 2014 年 4 月 5 日 下午 3:40 
This looks awesome. I can't wait to try this. Props to you maffers for spending the time and effort to make this for everyone.
maffers  [作者] 2014 年 3 月 31 日 上午 7:09 
@Snoo Snoo: My mod doesn't modify any files that could affect what units you could recruit so I don't think its my mod. What faction are you playing as?
Snoo Snoo 2014 年 3 月 30 日 上午 10:58 
think this mod may be affecting recruitment. My garrisons are fine but cannot recruit any new units
ScarTalon 2014 年 3 月 27 日 上午 11:26 
if you can try to update this please and thanks! awesome mod
Maximum Broly! 2014 年 3 月 24 日 上午 11:01 
Is this compatible w/ Realistic Roman Garrison & Barricading?
Peel 2014 年 3 月 17 日 上午 11:07 
I was just reading a comment from before about Rome's army upgrades 'working fine'. Have you got any instances where two of the same unit are in one buildings garrison?

It's just that this seems to be a game based problem for me (present in vanilla)...
Solaris419 2014 年 3 月 16 日 下午 12:02 
@maffers thank you for the quick response! This will definitely improve my experience.