Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Maf's Improved Garrisons
   
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标签: mod, Campaign
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28.932 KB
2014 年 1 月 20 日 下午 3:06
2018 年 8 月 10 日 上午 9:00
26 项改动说明 ( 查看 )

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Maf's Improved Garrisons

描述
This mod adds more garrison units to higher tier capital and settlement buildings. The higher the tier, the more units are added and the higher the quality of the units. This creates a progressively stronger garrison for upgrading the main settlement chain, similar to previous game versions. This mod should work for all playable factions and most non-playable factions.

This mod is saved-game compatible, but you may have to end turn once to get the game to recalculate the garrions.

For a version that does not add any mobs/plebs see: Maf's Improved Garrisons Less Plebs.
119 条留言
scottmccall28 1 月 13 日 下午 2:34 
@captainducko I play with 41 units and have had no issues
captainducko 1 月 6 日 下午 8:32 
hi I play with 41 units per army via editing the save. Can your mod get 41 units in a garrison?
Vurcingetorix 2024 年 6 月 5 日 下午 11:45 
Thank you for this mod much appreciated!
I-I-Eclipse-I-I 2021 年 3 月 14 日 下午 12:28 
Thank you for the mod, thumbs up sent
Jacobheder 2020 年 10 月 31 日 下午 4:04 
how does this work with empire divided?
[☆] AresOfThrace 2020 年 9 月 20 日 上午 1:03 
Romans are the only ones getting extra garrisons in my grand campaign atm. Can anyone confirm that this mod is wrking for him/her as intended?
Freelmeister 2018 年 9 月 28 日 上午 10:31 
Does anyone know if this affects Empire Divided?
B-SAN 2018 年 8 月 13 日 上午 4:08 
doesn't seem to work with rise of republic at the moment.
KayabaX 2018 年 5 月 16 日 上午 8:54 
is this updated?
Ordoprinceps 2018 年 2 月 2 日 下午 12:15 
what units have you added to each type of settlement please?