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Fixed that bit now too. Place all the pethouses you want, and your drones *should* ignore them all!
(if they don't let me know)
Good news! I've fixed the invisibility!
I was mistaken at where the code is - the pets never actually interact with the pethouse; it's all in their action coding to go invisible.
This means couldn't add a second frame to the pethouse without *severe* recoding, but it also means the the fix was a lot simpler than I thought. Granted, it wasn't easy , but by having the pet use a modified sleepaction script (new one added, does not overwrite original) I could get it to stay visible when docking while still going invisible at a regular pethouse.
I can't stop it from sleeping at regular pethouses without breaking compatability, but just don't place a pethouse and you'll be all set.
Huh.
Seems like the Avali team only recently (Nov. 2019) added the cleaning drone. (I've had Purchasable Pets for forever so I never noticed)
The way the pethouses are coded, pets that sleep in them turn invisible, and the pethouses themselves don't have a secondary sprite.
I'm looking into giving the dock a second sprite, but the game is being difficult.
Doesn't help that I'm new to modding
Using the Cleaning drone charger as a pethouse unfortunately doesn't solve the pets turning invisible.
Do you have Purchasable Pets (or any other mod that disables vanilla pet spawns) installed?
Or are you using the original Avali Drone Pet mod from Leinglo?
Leinglo's mods broke after a while, so the drone wouldn't spawn without a fix.
The Avali Race mod comes with a cleaning bot for a pet.
The mods this patch is for change that pet to be a floating drone.
This is NOT a standalone mod.