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Fixed that bit now too. Place all the pethouses you want, and your drones *should* ignore them all!
(if they don't let me know)
Good news! I've fixed the invisibility!
I was mistaken at where the code is - the pets never actually interact with the pethouse; it's all in their action coding to go invisible.
This means couldn't add a second frame to the pethouse without *severe* recoding, but it also means the the fix was a lot simpler than I thought. Granted, it wasn't easy , but by having the pet use a modified sleepaction script (new one added, does not overwrite original) I could get it to stay visible when docking while still going invisible at a regular pethouse.
I can't stop it from sleeping at regular pethouses without breaking compatability, but just don't place a pethouse and you'll be all set.
Huh.
Seems like the Avali team only recently (Nov. 2019) added the cleaning drone. (I've had Purchasable Pets for forever so I never noticed)
The way the pethouses are coded, pets that sleep in them turn invisible, and the pethouses themselves don't have a secondary sprite.
I'm looking into giving the dock a second sprite, but the game is being difficult.
Doesn't help that I'm new to modding
Using the Cleaning drone charger as a pethouse unfortunately doesn't solve the pets turning invisible.