Kingdoms and Castles

Kingdoms and Castles

Higher granary capacity v1.0
52 条留言
gufing 3 月 29 日 下午 8:06 
将粮仓容量设置为1000,因为粮仓总是会上升。
Alvsyn 3 月 12 日 下午 1:59 
Please update?
MissMordor 2024 年 7 月 25 日 上午 8:54 
true
Paitch 2023 年 12 月 29 日 下午 12:59 
noice
I HATE CLANKERS 2022 年 11 月 23 日 下午 8:57 
true
NotJosh 2022 年 6 月 2 日 上午 12:58 
Straph 2022 年 5 月 27 日 下午 10:18 
Please update for V2.
Esmarix 2021 年 8 月 24 日 上午 3:10 
I like the stonk so I guess I buy and hodl this one as well?
Nizate 2021 年 8 月 22 日 下午 1:46 
Does this work on Alpha build?
Catastrophe 2021 年 8 月 15 日 下午 3:37 
This is the best mod in this game. Too bad mirrorman24 stopped with just the granary. Having the other storage buildings at 5x or 10x would be awesome Showing the wheat rise up above the roofline gives you an idea if the granary is empty or nearing full w/o needing to click on the building. Pure genius.
Dark Templar Sephiroth 2021 年 4 月 25 日 下午 2:50 
BUG: After placing down a full sized Granary, small Granaries also cap at 1000. The stacks of food going into the ionosphere from these buildings are pretty hilarious actually.
R to the exxie 2021 年 3 月 15 日 下午 7:50 
people go brrr for food
Garfield 2021 年 2 月 14 日 上午 2:07 
this is actually useful because i loose most of the food during winter
Nikola Jokic 2021 年 2 月 6 日 下午 5:31 
LET ME SAVE MY TENDIES
ltzk 2021 年 1 月 29 日 下午 12:50 
stonks
Daytona Coles 2021 年 1 月 29 日 上午 4:49 
haha food go brr
Aolar 2021 年 1 月 21 日 上午 3:01 
stonks
arekboynonkey 2021 年 1 月 12 日 上午 4:36 
stonks
Bingo 2021 年 1 月 6 日 下午 2:59 
the granaries will never fail
C̴̄͜R̷͖̔A̵̱͠S̴̯͆H̶ 2020 年 12 月 30 日 上午 5:38 
haha peasants go brr
The Senate 2020 年 10 月 8 日 下午 2:53 
It has been said already but I want to say it again. The small granary and the large one have the same capacity, so it makes it pointles to build the large ones. It would be better if the small granaries have 300-450 ish cap to balance the large one...
Apart from that it is hilarious how the wheat stacks through the roof of the buliding; just adds to the lighthearted nature of this game.
Good job man. :steamhappy:
Aedes (Hulecoeteomyia) japonicus 2020 年 9 月 19 日 上午 11:50 
*intense stonking*
ZORO 2020 年 9 月 11 日 下午 1:55 
can you do the same, but for fruits, fish and meat?
bai_piao 2020 年 9 月 5 日 下午 9:06 
meme man
bblewittAG 2020 年 7 月 25 日 上午 5:21 
Really good mod, I love it and it has helped so much but with the food update the butcher, fish monger, produce storage are all the same would it be possible to raise them as well?

If not possible in this mod is to make another one called storage boost or something like that?
Fallon 2020 年 7 月 6 日 上午 1:59 
Very Stonks!
Christian 2020 年 7 月 5 日 上午 12:29 
can you do this withe gold so you get more gold










cuz im broke :/
mpu  [作者] 2020 年 6 月 10 日 上午 3:13 
I think they both use the same class. Probably possible but some work.
King of Kings 2020 年 6 月 5 日 上午 7:06 
Would It be possible to modify the Large Granary as well? The mod makes both hold 1k each and it makes using the Large Granary redundant because why build a 2x2 building with 1k storage when you can build 2 1x2 buildings that give 2k storage. maybe increase the Large Granary to 2.5k to make it worth it or something like that. Great mod either way, keep up the good work.
mpu  [作者] 2020 年 6 月 4 日 上午 5:13 
possible for sure
ShankSinatra 2020 年 6 月 1 日 下午 8:16 
Hey developer person, fantastic mod! Do you think you would be able to do something similar to the fruit storage as well? I noticed they only have the small buildings that hold 125 but it'd be nice if they held 500 or something a little more substantial, you know?
Blue North Star 2020 年 5 月 18 日 下午 10:57 
Why do so many people have a misconception of what communism actually is?
aimstillbetterthanyoursexlife 2020 年 5 月 13 日 上午 1:10 
like all these mods are just recreating communism


and i love it
Gig_Bobo 2020 年 5 月 9 日 上午 2:38 
Yes I can make Communism great again by Taxing them for wheat and sending them to gulag
Almight Queen Of Farts 2020 年 5 月 6 日 下午 2:48 
Absolutely awesome, and hilarious when the wheat stack shows really way up over the roof LOL
pabbha 2020 年 5 月 5 日 下午 10:12 
cool!!!:mhwgood:
JohnnyDriveway 2020 年 4 月 30 日 上午 11:42 
legend
mirrorman24 2020 年 4 月 28 日 上午 5:52 
thats what i am talking about, more space in granaries means more men and do more options
Sephy 2020 年 4 月 27 日 下午 3:40 
@mirrorman24, next time think ahead instead of typing. plenty of people out there that are playing sandbox mode or know how to protect their granaries from enemy raids. having a bigger capacity means less food wasted and more space to make a better looking castle or more space for defensive towers.
mirrorman24 2020 年 4 月 27 日 上午 5:52 
just useless, like the modders here in the workshop, in the new update are arriving AI Castles and Ai units, do you think that a players to save his castle will mind if some food storage or resource storage would look like this ? i dont think he would give a fuck
mirrorman24 2020 年 4 月 27 日 上午 5:46 
thats not a problem at all, the real problem in this game is to save men to make army and bigger city , and another real problem is that the windmil takes 2 men doing absoulutely nothing
Nick_0: 2020 年 4 月 26 日 上午 11:25 
Sephira jo, yeah, thats a bit of problem.
NewArcadian 2020 年 4 月 26 日 上午 9:58 
yUmMy

NewArcadian 2020 年 4 月 26 日 上午 9:57 
St0nk5

Sephira jo 2020 年 4 月 25 日 下午 5:44 
So, the thin granary? when it's full you see all the wheat stacking out on top of it XD
TheSet40 2020 年 4 月 25 日 上午 2:07 
stonks
Nick_0: 2020 年 4 月 24 日 下午 1:49 
Okay.
mpu  [作者] 2020 年 4 月 24 日 上午 9:23 
No, not really. You can implement them if you'd like!
Nick_0: 2020 年 4 月 24 日 上午 12:12 
Do you plan to add mods which add capacity to produce storage, butcher and fishmonger too?