Kingdoms and Castles

Kingdoms and Castles

Higher granary capacity v1.0
52 Komentar
gufing 29 Mar @ 8:06pm 
将粮仓容量设置为1000,因为粮仓总是会上升。
Alvsyn 12 Mar @ 1:59pm 
Please update?
MissMordor 25 Jul 2024 @ 8:54am 
true
Paitch 29 Des 2023 @ 12:59pm 
noice
I HATE CLANKERS 23 Nov 2022 @ 8:57pm 
true
NotJosh 2 Jun 2022 @ 12:58am 
Straph 27 Mei 2022 @ 10:18pm 
Please update for V2.
Esmarix 24 Agu 2021 @ 3:10am 
I like the stonk so I guess I buy and hodl this one as well?
Nizate 22 Agu 2021 @ 1:46pm 
Does this work on Alpha build?
Catastrophe 15 Agu 2021 @ 3:37pm 
This is the best mod in this game. Too bad mirrorman24 stopped with just the granary. Having the other storage buildings at 5x or 10x would be awesome Showing the wheat rise up above the roofline gives you an idea if the granary is empty or nearing full w/o needing to click on the building. Pure genius.
Dark Templar Sephiroth 25 Apr 2021 @ 2:50pm 
BUG: After placing down a full sized Granary, small Granaries also cap at 1000. The stacks of food going into the ionosphere from these buildings are pretty hilarious actually.
R to the exxie 15 Mar 2021 @ 7:50pm 
people go brrr for food
Garfield 14 Feb 2021 @ 2:07am 
this is actually useful because i loose most of the food during winter
Nikola Jokic 6 Feb 2021 @ 5:31pm 
LET ME SAVE MY TENDIES
ltzk 29 Jan 2021 @ 12:50pm 
stonks
Daytona Coles 29 Jan 2021 @ 4:49am 
haha food go brr
Aolar 21 Jan 2021 @ 3:01am 
stonks
arekboynonkey 12 Jan 2021 @ 4:36am 
stonks
Bingo 6 Jan 2021 @ 2:59pm 
the granaries will never fail
C̴̄͜R̷͖̔A̵̱͠S̴̯͆H̶ 30 Des 2020 @ 5:38am 
haha peasants go brr
The Senate 8 Okt 2020 @ 2:53pm 
It has been said already but I want to say it again. The small granary and the large one have the same capacity, so it makes it pointles to build the large ones. It would be better if the small granaries have 300-450 ish cap to balance the large one...
Apart from that it is hilarious how the wheat stacks through the roof of the buliding; just adds to the lighthearted nature of this game.
Good job man. :steamhappy:
Aedes (Hulecoeteomyia) japonicus 19 Sep 2020 @ 11:50am 
*intense stonking*
ZORO 11 Sep 2020 @ 1:55pm 
can you do the same, but for fruits, fish and meat?
bai_piao 5 Sep 2020 @ 9:06pm 
meme man
bblewittAG 25 Jul 2020 @ 5:21am 
Really good mod, I love it and it has helped so much but with the food update the butcher, fish monger, produce storage are all the same would it be possible to raise them as well?

If not possible in this mod is to make another one called storage boost or something like that?
Fallon 6 Jul 2020 @ 1:59am 
Very Stonks!
Christian 5 Jul 2020 @ 12:29am 
can you do this withe gold so you get more gold










cuz im broke :/
mpu  [pembuat] 10 Jun 2020 @ 3:13am 
I think they both use the same class. Probably possible but some work.
King of Kings 5 Jun 2020 @ 7:06am 
Would It be possible to modify the Large Granary as well? The mod makes both hold 1k each and it makes using the Large Granary redundant because why build a 2x2 building with 1k storage when you can build 2 1x2 buildings that give 2k storage. maybe increase the Large Granary to 2.5k to make it worth it or something like that. Great mod either way, keep up the good work.
mpu  [pembuat] 4 Jun 2020 @ 5:13am 
possible for sure
ShankSinatra 1 Jun 2020 @ 8:16pm 
Hey developer person, fantastic mod! Do you think you would be able to do something similar to the fruit storage as well? I noticed they only have the small buildings that hold 125 but it'd be nice if they held 500 or something a little more substantial, you know?
Blue North Star 18 Mei 2020 @ 10:57pm 
Why do so many people have a misconception of what communism actually is?
aimstillbetterthanyoursexlife 13 Mei 2020 @ 1:10am 
like all these mods are just recreating communism


and i love it
Gig_Bobo 9 Mei 2020 @ 2:38am 
Yes I can make Communism great again by Taxing them for wheat and sending them to gulag
Almight Queen Of Farts 6 Mei 2020 @ 2:48pm 
Absolutely awesome, and hilarious when the wheat stack shows really way up over the roof LOL
pabbha 5 Mei 2020 @ 10:12pm 
cool!!!:mhwgood:
JohnnyDriveway 30 Apr 2020 @ 11:42am 
legend
mirrorman24 28 Apr 2020 @ 5:52am 
thats what i am talking about, more space in granaries means more men and do more options
Sephy 27 Apr 2020 @ 3:40pm 
@mirrorman24, next time think ahead instead of typing. plenty of people out there that are playing sandbox mode or know how to protect their granaries from enemy raids. having a bigger capacity means less food wasted and more space to make a better looking castle or more space for defensive towers.
mirrorman24 27 Apr 2020 @ 5:52am 
just useless, like the modders here in the workshop, in the new update are arriving AI Castles and Ai units, do you think that a players to save his castle will mind if some food storage or resource storage would look like this ? i dont think he would give a fuck
mirrorman24 27 Apr 2020 @ 5:46am 
thats not a problem at all, the real problem in this game is to save men to make army and bigger city , and another real problem is that the windmil takes 2 men doing absoulutely nothing
Nick_0: 26 Apr 2020 @ 11:25am 
Sephira jo, yeah, thats a bit of problem.
NewArcadian 26 Apr 2020 @ 9:58am 
yUmMy

NewArcadian 26 Apr 2020 @ 9:57am 
St0nk5

Sephira jo 25 Apr 2020 @ 5:44pm 
So, the thin granary? when it's full you see all the wheat stacking out on top of it XD
TheSet40 25 Apr 2020 @ 2:07am 
stonks
Nick_0: 24 Apr 2020 @ 1:49pm 
Okay.
mpu  [pembuat] 24 Apr 2020 @ 9:23am 
No, not really. You can implement them if you'd like!
Nick_0: 24 Apr 2020 @ 12:12am 
Do you plan to add mods which add capacity to produce storage, butcher and fishmonger too?