Kingdoms and Castles

Kingdoms and Castles

Higher granary capacity v1.0
52 kommentarer
gufing 29 mar @ 20:06 
将粮仓容量设置为1000,因为粮仓总是会上升。
Alvsyn 12 mar @ 13:59 
Please update?
MissMordor 25 jul, 2024 @ 8:54 
true
Paitch 29 dec, 2023 @ 12:59 
noice
I HATE CLANKERS 23 nov, 2022 @ 20:57 
true
NotJosh 2 jun, 2022 @ 0:58 
Straph 27 maj, 2022 @ 22:18 
Please update for V2.
Esmarix 24 aug, 2021 @ 3:10 
I like the stonk so I guess I buy and hodl this one as well?
Nizate 22 aug, 2021 @ 13:46 
Does this work on Alpha build?
Catastrophe 15 aug, 2021 @ 15:37 
This is the best mod in this game. Too bad mirrorman24 stopped with just the granary. Having the other storage buildings at 5x or 10x would be awesome Showing the wheat rise up above the roofline gives you an idea if the granary is empty or nearing full w/o needing to click on the building. Pure genius.
Dark Templar Sephiroth 25 apr, 2021 @ 14:50 
BUG: After placing down a full sized Granary, small Granaries also cap at 1000. The stacks of food going into the ionosphere from these buildings are pretty hilarious actually.
R to the exxie 15 mar, 2021 @ 19:50 
people go brrr for food
Garfield 14 feb, 2021 @ 2:07 
this is actually useful because i loose most of the food during winter
Nikola Jokic 6 feb, 2021 @ 17:31 
LET ME SAVE MY TENDIES
ltzk 29 jan, 2021 @ 12:50 
stonks
Daytona Coles 29 jan, 2021 @ 4:49 
haha food go brr
Aolar 21 jan, 2021 @ 3:01 
stonks
arekboynonkey 12 jan, 2021 @ 4:36 
stonks
Bingo 6 jan, 2021 @ 14:59 
the granaries will never fail
C̴̄͜R̷͖̔A̵̱͠S̴̯͆H̶ 30 dec, 2020 @ 5:38 
haha peasants go brr
The Senate 8 okt, 2020 @ 14:53 
It has been said already but I want to say it again. The small granary and the large one have the same capacity, so it makes it pointles to build the large ones. It would be better if the small granaries have 300-450 ish cap to balance the large one...
Apart from that it is hilarious how the wheat stacks through the roof of the buliding; just adds to the lighthearted nature of this game.
Good job man. :steamhappy:
Aedes (Hulecoeteomyia) japonicus 19 sep, 2020 @ 11:50 
*intense stonking*
ZORO 11 sep, 2020 @ 13:55 
can you do the same, but for fruits, fish and meat?
bai_piao 5 sep, 2020 @ 21:06 
meme man
bblewittAG 25 jul, 2020 @ 5:21 
Really good mod, I love it and it has helped so much but with the food update the butcher, fish monger, produce storage are all the same would it be possible to raise them as well?

If not possible in this mod is to make another one called storage boost or something like that?
Fallon 6 jul, 2020 @ 1:59 
Very Stonks!
Christian 5 jul, 2020 @ 0:29 
can you do this withe gold so you get more gold










cuz im broke :/
mpu  [skapare] 10 jun, 2020 @ 3:13 
I think they both use the same class. Probably possible but some work.
King of Kings 5 jun, 2020 @ 7:06 
Would It be possible to modify the Large Granary as well? The mod makes both hold 1k each and it makes using the Large Granary redundant because why build a 2x2 building with 1k storage when you can build 2 1x2 buildings that give 2k storage. maybe increase the Large Granary to 2.5k to make it worth it or something like that. Great mod either way, keep up the good work.
mpu  [skapare] 4 jun, 2020 @ 5:13 
possible for sure
ShankSinatra 1 jun, 2020 @ 20:16 
Hey developer person, fantastic mod! Do you think you would be able to do something similar to the fruit storage as well? I noticed they only have the small buildings that hold 125 but it'd be nice if they held 500 or something a little more substantial, you know?
Blue North Star 18 maj, 2020 @ 22:57 
Why do so many people have a misconception of what communism actually is?
aimstillbetterthanyoursexlife 13 maj, 2020 @ 1:10 
like all these mods are just recreating communism


and i love it
Gig_Bobo 9 maj, 2020 @ 2:38 
Yes I can make Communism great again by Taxing them for wheat and sending them to gulag
Almight Queen Of Farts 6 maj, 2020 @ 14:48 
Absolutely awesome, and hilarious when the wheat stack shows really way up over the roof LOL
pabbha 5 maj, 2020 @ 22:12 
cool!!!:mhwgood:
JohnnyDriveway 30 apr, 2020 @ 11:42 
legend
mirrorman24 28 apr, 2020 @ 5:52 
thats what i am talking about, more space in granaries means more men and do more options
Sephy 27 apr, 2020 @ 15:40 
@mirrorman24, next time think ahead instead of typing. plenty of people out there that are playing sandbox mode or know how to protect their granaries from enemy raids. having a bigger capacity means less food wasted and more space to make a better looking castle or more space for defensive towers.
mirrorman24 27 apr, 2020 @ 5:52 
just useless, like the modders here in the workshop, in the new update are arriving AI Castles and Ai units, do you think that a players to save his castle will mind if some food storage or resource storage would look like this ? i dont think he would give a fuck
mirrorman24 27 apr, 2020 @ 5:46 
thats not a problem at all, the real problem in this game is to save men to make army and bigger city , and another real problem is that the windmil takes 2 men doing absoulutely nothing
Nick_0: 26 apr, 2020 @ 11:25 
Sephira jo, yeah, thats a bit of problem.
NewArcadian 26 apr, 2020 @ 9:58 
yUmMy

NewArcadian 26 apr, 2020 @ 9:57 
St0nk5

Sephira jo 25 apr, 2020 @ 17:44 
So, the thin granary? when it's full you see all the wheat stacking out on top of it XD
TheSet40 25 apr, 2020 @ 2:07 
stonks
Nick_0: 24 apr, 2020 @ 13:49 
Okay.
mpu  [skapare] 24 apr, 2020 @ 9:23 
No, not really. You can implement them if you'd like!
Nick_0: 24 apr, 2020 @ 0:12 
Do you plan to add mods which add capacity to produce storage, butcher and fishmonger too?