Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
1. SetAngles - [C]:-1
2. ResetTurret - lua/entities/aura_big_ship_base_republic/init.lua:182
3. unknown - lua/entities/aura_big_ship_base_republic/init.lua:99
I replaced the A-Wing, LAAT, V-Wing, and Z-95 fighters with the V-19 Torrent, V-Wing, Republic Z-95, and the Republic Y-Wing.
I followed the instructions within the files and copied how the ships already within the file were done. However, when I loaded the game back up, despite being still subscribed to the addon, the Venator and Acclamator didn't appear in the Q-menu spawnlist anywhere.
I reset the addon by unsubbing and resubbing, and this time instead of replacing the ships I just added them in, so instead of six ships I had ten. Renamed the ones that were similar or identical so there were no conflicts, but the issue persisted.
I'm wondering if this is an issue resulting from using Notepad to make these changes, or if I didn't follow the instructions correctly.