RimWorld
[Legacy] Mechanoid Master Blaster (Continued)
62 件のコメント
Mlie  [作成者] 6月19日 8時29分 
Mod re-relased for 1.6, see info in the description
ozfresh 2024年4月22日 9時50分 
OOOOh. Thanks for clarification! I wasn't going to subscribe because I didn't want more crashed ship parts! I will now for sure!
Mlie  [作成者] 2024年4月22日 9時49分 
@ozfresh But it doesnt depend on them, it just has patches for integration
ozfresh 2024年4月22日 9時40分 
Its not. I meant in the area of the description that you can link other mods that it depends on so we can just click them to get to them, sorry for not being clearer
The Gaming Archaeologist 2023年11月9日 10時53分 
I never quite got Beyond Thunderdome either.
Mlie  [作成者] 2022年2月27日 11時53分 
@ozfresh Sure, should be fixed now
ozfresh 2022年2月27日 8時09分 
can you just put those mods in the list order above into "required mods"?
Mlie  [作成者] 2022年1月27日 2時53分 
@DegenerateDUck Can you try following the steps described under ”Reporting Issues” above?
Duck 2022年1月27日 2時44分 
I can reload the turrets but the turrets have no guns on them
Duck 2022年1月27日 2時44分 
Trouble loading the guns on the turrets
Ba Leon Ig 2021年9月21日 8時19分 
Oh... It needs turret extensions. Lol. I see! Thanks!
Mlie  [作成者] 2021年9月21日 8時14分 
@Reisen Abe I didnt know turret extensions was updated to 1.3?
Ba Leon Ig 2021年9月21日 8時00分 
I have no CE but I can't upgrade the turrets no matter what :).
Existor 2020年9月20日 13時07分 
ok, understandable ^^
Mlie  [作成者] 2020年9月20日 12時39分 
@Existor Yea, according to the Turret Extensions page:
"Turret Extensions naturally won't be compatible with Combat Extended."
Existor 2020年9月20日 7時33分 
probably a bug with CE but i can't upgrade the turrets no matter what
Mlie  [作成者] 2020年7月11日 12時37分 
@DuckMints Should be fixed now. The Trinity and the Quad-turret had the refuelable option for some reason. Thank you for the report!
Duck 2020年7月10日 2時36分 
In particular its the trinity Blaster
Duck 2020年7月10日 2時11分 
Slight bug, the CE patch doesnt remove barrel durability which isnt normally in CE turrets as they already have an ammo limit on them
Agtus 2020年7月5日 10時58分 
thx, so much for all your work on reviving mods!
Mlie  [作成者] 2020年7月5日 10時51分 
@MatheusGB ♥♥♥♥♥♥♥ The CE-patch should be working now
Agtus 2020年6月29日 4時24分 
ok, thx :)
Mlie  [作成者] 2020年6月28日 23時59分 
@MatheusGB ♥♥♥♥♥♥♥ Might be that the CE patch isnt working. Ill look into it
Agtus 2020年6月28日 20時58分 
Also, I cant force them to focus on a target and they all seem to be using "mechanoid shockwave" weapon, the reason why they look all the same. maybe its an CE thing or is it fixable? the textures from the images look amazing
Agtus 2020年6月28日 20時50分 
hey all turrets apparence are the same, is this normal? im using CE btw
Mlie  [作成者] 2020年6月2日 10時23分 
The faulty patch-file should be removed now.
XMrProX 2020年6月1日 14時59分 
Akerhamius 2020年5月25日 19時54分 
Im not using combat extended though.
Abraxas 2020年5月25日 18時33分 
you placed the CE patch in Defs that will throw an error
Mlie  [作成者] 2020年5月25日 10時42分 
@Kallion Oh I see, you are using Combat Extended? That explains it, the patch for that seem to have som issues. Should be fixed now, hopefully :)
Akerhamius 2020年5月24日 1時12分 
Still not working
https://pastebin.com/4i9PYRib
Mlie  [作成者] 2020年5月23日 23時26分 
@Kallion The topgraphic error is fixed, try redownload the mod
Akerhamius 2020年5月23日 16時46分 
dninemfive 2020年5月23日 13時57分 
Thanks for your quick response!
Mlie  [作成者] 2020年5月23日 12時50分 
@dninemfive done
Mlie  [作成者] 2020年5月23日 12時43分 
@dninemfive Sure, I didnt read you last comment as an order but Ill get right on it
dninemfive 2020年5月23日 11時43分 
I don't know why Steam just pinged me about this mod again, but I feel like I was too generous with my previous comment. Remove the Deconstruct Return Fix (DRF) DLL from this mod release. I gave permission to include it to Trunken exclusively.
Mlie  [作成者] 2020年5月23日 4時46分 
@Kallion If you can post a link to you errors that would be great
Akerhamius 2020年5月23日 4時05分 
Tried Harmony, Core, Royalty and the mods order listed there, got a list of errors.
Somnolence 2020年5月13日 7時51分 
@mlie hey man i might be giving your mod another shot once i've gotten some other mod bugs fixed.
dninemfive 2020年5月4日 10時25分 
I don't know if you did a straight update of the Deconstruct Return Framework DLL, but you should probably remove it and set a requirement for D9 Framework instead. That's my updated version.
Archie 2020年4月7日 12時40分 
Sorry! Apparently the workshop derped a little bit. Re-subscribing fixed it. I figured I'd point that out because it was pointing towards your mod ID, but I should have done the re-sub thing in the first place.
Mlie  [作成者] 2020年4月7日 0時23分 
@An Archie I dont think I have any top-definitions left in the xml. What definition gives you the error?
Archie 2020年4月6日 14時33分 
Hey there Mlie! I saw you updated the turrets, you no longer need to use the field /turretTopGraphicPath in the XML files, as those now dish out a bunch of errors when loading the game.

Best regards!
LtBuckNuts 2020年3月29日 14時50分 
Thank you!
Mlie  [作成者] 2020年3月29日 13時23分 
Sorry about that, apparantly RimWorld is a little more demanding of the mod-structure than I was aware of. Should be fixed now!
Archie 2020年3月29日 13時12分 
Can confirm that today's update makes it so rimworld unloads all the other mods except core and royalty, like Buck said below.
LtBuckNuts 2020年3月29日 12時17分 
Today's update broke this mod. Tried loading just this mod. Load order was Harmony, Core, Royalty, Mechanoid Master Blaster (continued)
Mlie  [作成者] 2020年3月27日 11時58分 
@otischamp the last update corrected the graphics that was not working well. If you could upload the error-log in the Discord-channel I can take a look.
Somnolence 2020年3月27日 10時47分 
@mlie yoooooo don't know what you changed in the last update but it completly broke my game. Granted i have 300 mods but i isolated yours. loading the game causes textures to fail to load or something. sorry but i don't have a log small enough to share.