RimWorld
[Legacy] Mechanoid Master Blaster (Continued)
62 commenti
Mlie  [autore] 19 giu, ore 8:29 
Mod re-relased for 1.6, see info in the description
ozfresh 22 apr 2024, ore 9:50 
OOOOh. Thanks for clarification! I wasn't going to subscribe because I didn't want more crashed ship parts! I will now for sure!
Mlie  [autore] 22 apr 2024, ore 9:49 
@ozfresh But it doesnt depend on them, it just has patches for integration
ozfresh 22 apr 2024, ore 9:40 
Its not. I meant in the area of the description that you can link other mods that it depends on so we can just click them to get to them, sorry for not being clearer
The Gaming Archaeologist 9 nov 2023, ore 10:53 
I never quite got Beyond Thunderdome either.
Mlie  [autore] 27 feb 2022, ore 11:53 
@ozfresh Sure, should be fixed now
ozfresh 27 feb 2022, ore 8:09 
can you just put those mods in the list order above into "required mods"?
Mlie  [autore] 27 gen 2022, ore 2:53 
@DegenerateDUck Can you try following the steps described under ”Reporting Issues” above?
Duck 27 gen 2022, ore 2:44 
I can reload the turrets but the turrets have no guns on them
Duck 27 gen 2022, ore 2:44 
Trouble loading the guns on the turrets
Ba Leon Ig 21 set 2021, ore 8:19 
Oh... It needs turret extensions. Lol. I see! Thanks!
Mlie  [autore] 21 set 2021, ore 8:14 
@Reisen Abe I didnt know turret extensions was updated to 1.3?
Ba Leon Ig 21 set 2021, ore 8:00 
I have no CE but I can't upgrade the turrets no matter what :).
Existor 20 set 2020, ore 13:07 
ok, understandable ^^
Mlie  [autore] 20 set 2020, ore 12:39 
@Existor Yea, according to the Turret Extensions page:
"Turret Extensions naturally won't be compatible with Combat Extended."
Existor 20 set 2020, ore 7:33 
probably a bug with CE but i can't upgrade the turrets no matter what
Mlie  [autore] 11 lug 2020, ore 12:37 
@DuckMints Should be fixed now. The Trinity and the Quad-turret had the refuelable option for some reason. Thank you for the report!
Duck 10 lug 2020, ore 2:36 
In particular its the trinity Blaster
Duck 10 lug 2020, ore 2:11 
Slight bug, the CE patch doesnt remove barrel durability which isnt normally in CE turrets as they already have an ammo limit on them
Agtus 5 lug 2020, ore 10:58 
thx, so much for all your work on reviving mods!
Mlie  [autore] 5 lug 2020, ore 10:51 
@MatheusGB ♥♥♥♥♥♥♥ The CE-patch should be working now
Agtus 29 giu 2020, ore 4:24 
ok, thx :)
Mlie  [autore] 28 giu 2020, ore 23:59 
@MatheusGB ♥♥♥♥♥♥♥ Might be that the CE patch isnt working. Ill look into it
Agtus 28 giu 2020, ore 20:58 
Also, I cant force them to focus on a target and they all seem to be using "mechanoid shockwave" weapon, the reason why they look all the same. maybe its an CE thing or is it fixable? the textures from the images look amazing
Agtus 28 giu 2020, ore 20:50 
hey all turrets apparence are the same, is this normal? im using CE btw
Mlie  [autore] 2 giu 2020, ore 10:23 
The faulty patch-file should be removed now.
Akerhamius 25 mag 2020, ore 19:54 
Im not using combat extended though.
Abraxas 25 mag 2020, ore 18:33 
you placed the CE patch in Defs that will throw an error
Mlie  [autore] 25 mag 2020, ore 10:42 
@Kallion Oh I see, you are using Combat Extended? That explains it, the patch for that seem to have som issues. Should be fixed now, hopefully :)
Akerhamius 24 mag 2020, ore 1:12 
Still not working
https://pastebin.com/4i9PYRib
Mlie  [autore] 23 mag 2020, ore 23:26 
@Kallion The topgraphic error is fixed, try redownload the mod
dninemfive 23 mag 2020, ore 13:57 
Thanks for your quick response!
Mlie  [autore] 23 mag 2020, ore 12:50 
@dninemfive done
Mlie  [autore] 23 mag 2020, ore 12:43 
@dninemfive Sure, I didnt read you last comment as an order but Ill get right on it
dninemfive 23 mag 2020, ore 11:43 
I don't know why Steam just pinged me about this mod again, but I feel like I was too generous with my previous comment. Remove the Deconstruct Return Fix (DRF) DLL from this mod release. I gave permission to include it to Trunken exclusively.
Mlie  [autore] 23 mag 2020, ore 4:46 
@Kallion If you can post a link to you errors that would be great
Akerhamius 23 mag 2020, ore 4:05 
Tried Harmony, Core, Royalty and the mods order listed there, got a list of errors.
Somnolence 13 mag 2020, ore 7:51 
@mlie hey man i might be giving your mod another shot once i've gotten some other mod bugs fixed.
dninemfive 4 mag 2020, ore 10:25 
I don't know if you did a straight update of the Deconstruct Return Framework DLL, but you should probably remove it and set a requirement for D9 Framework instead. That's my updated version.
Archie 7 apr 2020, ore 12:40 
Sorry! Apparently the workshop derped a little bit. Re-subscribing fixed it. I figured I'd point that out because it was pointing towards your mod ID, but I should have done the re-sub thing in the first place.
Mlie  [autore] 7 apr 2020, ore 0:23 
@An Archie I dont think I have any top-definitions left in the xml. What definition gives you the error?
Archie 6 apr 2020, ore 14:33 
Hey there Mlie! I saw you updated the turrets, you no longer need to use the field /turretTopGraphicPath in the XML files, as those now dish out a bunch of errors when loading the game.

Best regards!
LtBuckNuts 29 mar 2020, ore 14:50 
Thank you!
Mlie  [autore] 29 mar 2020, ore 13:23 
Sorry about that, apparantly RimWorld is a little more demanding of the mod-structure than I was aware of. Should be fixed now!
Archie 29 mar 2020, ore 13:12 
Can confirm that today's update makes it so rimworld unloads all the other mods except core and royalty, like Buck said below.
LtBuckNuts 29 mar 2020, ore 12:17 
Today's update broke this mod. Tried loading just this mod. Load order was Harmony, Core, Royalty, Mechanoid Master Blaster (continued)
Mlie  [autore] 27 mar 2020, ore 11:58 
@otischamp the last update corrected the graphics that was not working well. If you could upload the error-log in the Discord-channel I can take a look.
Somnolence 27 mar 2020, ore 10:47 
@mlie yoooooo don't know what you changed in the last update but it completly broke my game. Granted i have 300 mods but i isolated yours. loading the game causes textures to fail to load or something. sorry but i don't have a log small enough to share.