Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta






Extra Ship Components NEXT?
It really doesn't add nothing interesting to the game.
Cool stuff though.
Also consider deleting alt_strike_craft_weapons if you want to restore clear green visuals for its weapons. Found under: gfx > projectiles.
Question to the author: Fleet movement during combat is slower, how does it effect maulers? I mean they should be fast and charge at enemies, but I have a felling that they just die at a long range doing nothing. Is it expected behaviour? Sorry, but default stellaris combat is a mess, so I maybe don't understand how it should work.
Since forever. They still not working .
And yeah, performace is ♥♥♥♥ right now but im not having more freezes.
i really hope u can update, right now im scratching the epic space battle itch with Sins2 but i miss Stellaris.
I hope thats okay for you i did set this up? :) And if you like, i can tell you exactly which parts i found were not matching with vanilla files to update your mod?
whenever i install this mod it appears in game client untill i start the game. the moment i turn it off and on again the mod dissapers from mod list, but steam shows it is subscribed
I wish this version worked with achievements, i want to try it, it looks amazying.
Hope this gate updated, this is one of the few mods i run.
Also, anyone know of a mod good mods or one that goes good with this? I just hate battles in Vanilla.
Ps* U have 2 turn on and off guardian spawning after turning off long battles :3
This mod + a few other mods that change fleet/weapons stuff are conflicting.
My own Realspace+BSB campaign was unplayable with ASB in the mix. My solution is simple:
Only ONE ship component mod per playset. I switched to ASBIronman, and all of my fleet size, corvette issues and inability to shoot asteroids problems went away.
I am NOT saying ASB is the culprit, but in conjunction, it + others misbehave, badly.