Call of Duty: Black Ops III

Call of Duty: Black Ops III

Haus der Trauer - One Window Challenge
7 条留言
Piel  [作者] 2019 年 9 月 5 日 上午 9:12 
I can clearly see the volumetric lighting effects in Radient but when I compile etc. it doesn't show up in game? I have volumetric lighting turned on in the settings.
Alienator130[FR]🍺 2019 年 9 月 5 日 上午 4:19 
You put "lit fog" on your map and you change the fog on the option of this. after you click on volumetric lighting on a light of your map.
Piel  [作者] 2019 年 9 月 4 日 上午 10:19 
Volumetric lighting is one of the things i've tried but couldn't work out, would love to add it but I have no idea how exactly.
Alienator130[FR]🍺 2019 年 9 月 4 日 上午 4:30 
Add volumetric lighting, grunge textures and another zombie model and this map gonna perfect :) I love lot of details you have add it's very nice!
raptroes 2019 年 9 月 2 日 下午 9:15 
Good map. Shame the screenshots are littered with the blood splatter and very dark. If you changed that, I'm sure more people would check it out.
BorisBats 2019 年 9 月 2 日 上午 11:23 
nice map with nice looking details. im looking forward to play this
zzzzzzzzzzz 2019 年 9 月 2 日 上午 11:01 
gonna play this map pretty soon looks good