Call of Duty: Black Ops III

Call of Duty: Black Ops III

Haus der Trauer - One Window Challenge
7 kommentarer
Piel  [ophavsmand] 5. sep. 2019 kl. 9:12 
I can clearly see the volumetric lighting effects in Radient but when I compile etc. it doesn't show up in game? I have volumetric lighting turned on in the settings.
Alienator130[FR]🍺 5. sep. 2019 kl. 4:19 
You put "lit fog" on your map and you change the fog on the option of this. after you click on volumetric lighting on a light of your map.
Piel  [ophavsmand] 4. sep. 2019 kl. 10:19 
Volumetric lighting is one of the things i've tried but couldn't work out, would love to add it but I have no idea how exactly.
Alienator130[FR]🍺 4. sep. 2019 kl. 4:30 
Add volumetric lighting, grunge textures and another zombie model and this map gonna perfect :) I love lot of details you have add it's very nice!
raptroes 2. sep. 2019 kl. 21:15 
Good map. Shame the screenshots are littered with the blood splatter and very dark. If you changed that, I'm sure more people would check it out.
BorisBats 2. sep. 2019 kl. 11:23 
nice map with nice looking details. im looking forward to play this
zzzzzzzzzzz 2. sep. 2019 kl. 11:01 
gonna play this map pretty soon looks good