Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Haus der Trauer - One Window Challenge
   
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1.410 GB
2019 年 9 月 2 日 上午 4:21
2019 年 9 月 2 日 上午 4:52
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Haus der Trauer - One Window Challenge

描述
Haus der Trauer takes place in a WW2 axis Research Facility. The map has only one entry point for the zombies, no perk limit, a buildable rocket shield, nearly all weapons in the mystery box and 8 different perks.

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Known issues
  • Raygun MK3 causes zombies to go invisible and be invincible, Its a bug in Radiant without a known fix, Although the chances of it happening are slim I would not recommend using it.
  • Zombies will stack up near the window, happens because there are too many zombies for one window, No known fix.
Big thanks to Madgaz, Uptownpapi, JBird632, CraftDAnimations, Wakka and all others that made Mod Tools Tutorials.
7 条留言
Piel  [作者] 2019 年 9 月 5 日 上午 9:12 
I can clearly see the volumetric lighting effects in Radient but when I compile etc. it doesn't show up in game? I have volumetric lighting turned on in the settings.
Alienator130[FR]🍺 2019 年 9 月 5 日 上午 4:19 
You put "lit fog" on your map and you change the fog on the option of this. after you click on volumetric lighting on a light of your map.
Piel  [作者] 2019 年 9 月 4 日 上午 10:19 
Volumetric lighting is one of the things i've tried but couldn't work out, would love to add it but I have no idea how exactly.
Alienator130[FR]🍺 2019 年 9 月 4 日 上午 4:30 
Add volumetric lighting, grunge textures and another zombie model and this map gonna perfect :) I love lot of details you have add it's very nice!
raptroes 2019 年 9 月 2 日 下午 9:15 
Good map. Shame the screenshots are littered with the blood splatter and very dark. If you changed that, I'm sure more people would check it out.
BorisBats 2019 年 9 月 2 日 上午 11:23 
nice map with nice looking details. im looking forward to play this
zzzzzzzzzzz 2019 年 9 月 2 日 上午 11:01 
gonna play this map pretty soon looks good