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Nahlásit problém s překladem






DO NOT USE!!!!!
When I have stockpile on ground to store items and when I press Storage button to set what can be allowed or disabled on that stockpile, empty window (panel) is displayed with no list on which you can enable or tick items. While priority button is available with Normal priority, clicking it only plays sound, but nothing is shown and it cannot be changed.
at (wrapper dynamic-method) Verse.ThingFilterUI.Verse.ThingFilterUI.DoThingFilterConfigWindow_Patch0(UnityEngine.Rect,Verse.ThingFilterUI/UIState,Verse.ThingFilter,Verse.ThingFilter,int,System.Collections.Generic.IEnumerable`1<Verse.ThingDef>,System.Collections.Generic.IEnumerable`1<Verse.SpecialThingFilterDef>,bool,System.Collections.Generic.List`1<Verse.ThingDef>,Verse.Map)
at RimWorld.ITab_Storage.FillTab () [0x0020d] in <f4c3e52a3fec4807a874d50b5e1c361f>:0
at Verse.InspectTabBase+<>c__DisplayClass16_0.<DoTabGUI>b__0 () [0x00039] in <f4c3e52a3fec4807a874d50b5e1c361f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
After this error following is repeated multiple times:
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
(Filename: Line: 580)
But either way I appreciate the work you put into it!