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"gm_eastsector is a map situated in the east sector of city 14 controlled by the combine where they installed one of their Nexus to control this area's population."
----The description itself, go read it, simple
HMMMMMM...
HMMMMMMMMMMMMMMMMMMMMMMMMM...
They use the AZERTY keyboard then, not everybody uses QWERTY.
@Griggs TTT weapons entities are automaticly spawned with TTT gamemodes
Flag 'em.
map uses hl2,css ressources only
A special thanks to @Samson Fairfox
Note that you have to also build non-hdr cubes as well by first disabling it by setting the hdr level to 1 it's normally 2.
mat_hdr_level 1
mat_specular 0
buildcubemaps
when the map restart then type
mat_hdr_level 2
mat_specular 0 //do this again just to be on the safe side
buildcubemaps
after doing this close the game
and then goto garry's mod/maps and copy the bsp with the new cubes over to your mods folder and then build the gma and then upload.
* if someone knows how to upload a map without messing it maybe you could help me . I use "Garry's Mod Publish Tool " to upload with .
This is why you need to put env_cubemap in your damn map.
https://developer.valvesoftware.com/wiki/Cubemaps
Learn what "mat_specular 0" is.