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This is why those kind of mods will work only in campaign mode.
Sorry for the delay guys but I'm currently hard working on another project and I had to find the time to update all my mods.
For the curious, I'm working on a rally game (PC on Steam first then PS5 port will follow if it meets some success):
https://www.youtube.com/watch?v=LoHGZSpIKII
Thank you.
Though I just copied your mod in how it works to a test mod I made, but just made it 500%.
But I'll just check it out and see if it works either before or after the first turn.
Because I tried it with a 500% movement and my old and characters didn't seem to have any further range at the beginning than they normally would.
I'll test it out with 500% and see how that works.
And does it take effect after the first turn is over or anything?
Is there a limit to how much movement range bonus can be granted or increased to?
Because I tried to just make it +1,000% to give agents and lords all 10 times their movement ranged, and the game crashed just as it finished loading.
Public Workshop version will follow next week if everything is ok!