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You helped me sector management in Stellaris 2.2 quite well. Thank you!
At least this is a step in the right direction. It doesn't make them manual again but it should stop Stellaris requiring a governor for a one or two planet sector.
@Oldhip: there really is nothing in this mod that would prevent mice from working, the only code is literally this:
[code]core_sector = {
system_scores = {
base = 100
}
local_capital_scores = {
base = -1
modifier = {
mult = -100
is_capital = yes
}
}
resource_conversion_table = {
energy = 1
minerals = 1
}
max_jumps = 4
}[/code]