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报告翻译问题






If you are editing values yourself and still seeing no change then my guess is you are doing a scenario, which has its own file that will not be effected by this mod or manually editing the same file this mod overrides.
Resource "STypeCoreSample" 999999999 0.60 "64 64 64" GROUND "#tkom_rsc_sasteroidcore_tit" "#tkom_rsc_sasteroidcore_desc"
and
Resource "STypeSoil" 999999999 0.40 "96 96 96" SURFACE "#tkom_rsc_sasteroidsoil_tit" "#tkom_rsc_sasteroidsoil_desc"
The important lines are the ones with "GROUND" and "SURFACE" in them. You will see a far smaller number instead of 999999999 in your copy. This is the number the world uses to state the total amount of Core Samples (for GROUND) and extractable Soil (for SURFACE) available across the entire planet.
The way it works is by altering the default startup file (i.e. replacing it with a version with modded numbers.) but that is only the default gameplay setup file. Presumably scenarios will have non default data in their own gameplay setup file that is not the same as the one this mod addresses. That being said this mod won't effect scenarios that supply there own planet/area data instead of referencing the default planet/area data in the game.
This mod only changes the default map files values for Rock, Soil and Gas. It does not make any changes to any parts or general game functionality. It does not touch any files that alter part/block functionality or power. I'm not sure what is causing your issue but this mod cannot effect parts or power.
still trying to get it to read that info but sofar no dice.
Most likely yes. Typically a moderate spot will have a couple hundred units only. The way it works is the map has a total value for the entire surface's total units and each box is a calculated portion of that total. (i.e.: grid A is .024% of total) Once you create a game that total is saved internally in your save file so you have to edit the save to change it at that point. Essentially what this mod does is takes all of the default info that your save builds off of and changes the total value in the defaults so when you start a new game it pulls the new values and incorporates them into your save.