Arma 3
Lights Out Tanoa
23 kommentarer
marco.toppy 20 nov, 2024 @ 23:44 
Nice mission !
Exocet 16 apr, 2021 @ 2:04 
Helicopter insertion with unitcapture was fantastic! intense urban combat, naval artillery... Good job! Only thing missing is voice acting :D
btw, i think thats wayy too many enemies in the town, which made performance kinda bad. Thanks for the mission!
cptklod 6 okt, 2020 @ 12:40 
Nice! I liked that.
stburr91  [skapare] 6 jun, 2019 @ 17:32 
@varus

You can shoot from the helicopter while still on the bench.
varus 6 jun, 2019 @ 17:04 
Yeah - but you can't shoot from the helicopter.
stburr91  [skapare] 6 jun, 2019 @ 15:57 
@varus

Yes, I wanted the player to have to shoot him while still on the bench of the helicopter.
varus 6 jun, 2019 @ 15:31 
Great mission and a long journey. Thanks!
Was it your intention that at the helicopter landing point an enemy was waiting and shooting at us (right for the door)?
stburr91  [skapare] 21 jan, 2019 @ 6:11 
@Wookiejedi

Glad you enjoyed the mission.
Wookiejedi 20 jan, 2019 @ 14:19 
Excellent mission. I thought the AI would have trouble in the city, but i had no issues. Thanks!
giantsquid 22 okt, 2018 @ 15:32 
Nice work, thanks!
wuffman 7 okt, 2018 @ 14:41 
That was alot of fun and well done!
bboy 29 sep, 2018 @ 17:09 
Very good mission! Really good street combat! Especially when you put team in diamond formation! ;-) Thank you for this one!
stburr91  [skapare] 13 aug, 2018 @ 7:27 
@El Necrofilico

If you put the demo charge right were it says to put the charge, the metal fence will be destroyed, and you can enter the building. Put the demo charge right on the task marker, right in front of the door.
stburr91  [skapare] 13 aug, 2018 @ 7:24 
@CyclonicTuna

There are no enemy units placed at the extraction point. If a enemy unit got glitched into the street, it happened after mission start. Go back to one of your save points, or restart the mission.
[3lNP] El Necrofilico 12 aug, 2018 @ 13:36 
The door seems glitched. I blow up the door but there is a big metal door and i cant enter the building
CyclonicTuna 12 aug, 2018 @ 8:45 
There's an invisible enemy, underneath the street, ON the extraction point that keeps killing me and my dudes that can't be killed.
invertedspin 10 aug, 2018 @ 21:52 
Two hours and 63 FAKs later, we made it out. Great mission!
AAB_EAGLE 9 aug, 2018 @ 6:25 
Can i use virtual arsenal?
*TOMCAT* 7 aug, 2018 @ 7:22 
Awesome mod, nice.
MyNameBob1100 4 aug, 2018 @ 15:26 
good work
OFFA273 4 aug, 2018 @ 14:26 
Enjoyed that - good work. Thanks.
stburr91  [skapare] 3 aug, 2018 @ 17:27 
@Janus

Yes, AI units getting stuck in dense city environments is a problem with Arma AI.
Janus 3 aug, 2018 @ 8:28 
Hard to see the enemies in the dark ! but funny mission. Thx
Sometimes, some of my men were stuck among houses : needs to restart from previous save and take another way ; I think it's a problem with ARMA ...