Arma 3
Lights Out Tanoa
23 Yorum
marco.toppy 20 Kas 2024 @ 23:44 
Nice mission !
Exocet 16 Nis 2021 @ 2:04 
Helicopter insertion with unitcapture was fantastic! intense urban combat, naval artillery... Good job! Only thing missing is voice acting :D
btw, i think thats wayy too many enemies in the town, which made performance kinda bad. Thanks for the mission!
cptklod 6 Eki 2020 @ 12:40 
Nice! I liked that.
stburr91  [yaratıcı] 6 Haz 2019 @ 17:32 
@varus

You can shoot from the helicopter while still on the bench.
varus 6 Haz 2019 @ 17:04 
Yeah - but you can't shoot from the helicopter.
stburr91  [yaratıcı] 6 Haz 2019 @ 15:57 
@varus

Yes, I wanted the player to have to shoot him while still on the bench of the helicopter.
varus 6 Haz 2019 @ 15:31 
Great mission and a long journey. Thanks!
Was it your intention that at the helicopter landing point an enemy was waiting and shooting at us (right for the door)?
stburr91  [yaratıcı] 21 Oca 2019 @ 6:11 
@Wookiejedi

Glad you enjoyed the mission.
Wookiejedi 20 Oca 2019 @ 14:19 
Excellent mission. I thought the AI would have trouble in the city, but i had no issues. Thanks!
giantsquid 22 Eki 2018 @ 15:32 
Nice work, thanks!
wuffman 7 Eki 2018 @ 14:41 
That was alot of fun and well done!
bboy 29 Eyl 2018 @ 17:09 
Very good mission! Really good street combat! Especially when you put team in diamond formation! ;-) Thank you for this one!
stburr91  [yaratıcı] 13 Ağu 2018 @ 7:27 
@El Necrofilico

If you put the demo charge right were it says to put the charge, the metal fence will be destroyed, and you can enter the building. Put the demo charge right on the task marker, right in front of the door.
stburr91  [yaratıcı] 13 Ağu 2018 @ 7:24 
@CyclonicTuna

There are no enemy units placed at the extraction point. If a enemy unit got glitched into the street, it happened after mission start. Go back to one of your save points, or restart the mission.
[3lNP] El Necrofilico 12 Ağu 2018 @ 13:36 
The door seems glitched. I blow up the door but there is a big metal door and i cant enter the building
CyclonicTuna 12 Ağu 2018 @ 8:45 
There's an invisible enemy, underneath the street, ON the extraction point that keeps killing me and my dudes that can't be killed.
invertedspin 10 Ağu 2018 @ 21:52 
Two hours and 63 FAKs later, we made it out. Great mission!
AAB_EAGLE 9 Ağu 2018 @ 6:25 
Can i use virtual arsenal?
TOMCAT 7 Ağu 2018 @ 7:22 
Awesome mod, nice.
MyNameBob1100 4 Ağu 2018 @ 15:26 
good work
OFFA273 4 Ağu 2018 @ 14:26 
Enjoyed that - good work. Thanks.
stburr91  [yaratıcı] 3 Ağu 2018 @ 17:27 
@Janus

Yes, AI units getting stuck in dense city environments is a problem with Arma AI.
Janus 3 Ağu 2018 @ 8:28 
Hard to see the enemies in the dark ! but funny mission. Thx
Sometimes, some of my men were stuck among houses : needs to restart from previous save and take another way ; I think it's a problem with ARMA ...