Arma 3
Lights Out Tanoa
23 коментара
marco.toppy 20 ноем. 2024 в 23:44 
Nice mission !
Exocet 16 апр. 2021 в 2:04 
Helicopter insertion with unitcapture was fantastic! intense urban combat, naval artillery... Good job! Only thing missing is voice acting :D
btw, i think thats wayy too many enemies in the town, which made performance kinda bad. Thanks for the mission!
cptklod 6 окт. 2020 в 12:40 
Nice! I liked that.
stburr91  [автор] 6 юни 2019 в 17:32 
@varus

You can shoot from the helicopter while still on the bench.
varus 6 юни 2019 в 17:04 
Yeah - but you can't shoot from the helicopter.
stburr91  [автор] 6 юни 2019 в 15:57 
@varus

Yes, I wanted the player to have to shoot him while still on the bench of the helicopter.
varus 6 юни 2019 в 15:31 
Great mission and a long journey. Thanks!
Was it your intention that at the helicopter landing point an enemy was waiting and shooting at us (right for the door)?
stburr91  [автор] 21 ян. 2019 в 6:11 
@Wookiejedi

Glad you enjoyed the mission.
Wookiejedi 20 ян. 2019 в 14:19 
Excellent mission. I thought the AI would have trouble in the city, but i had no issues. Thanks!
giantsquid 22 окт. 2018 в 15:32 
Nice work, thanks!
wuffman 7 окт. 2018 в 14:41 
That was alot of fun and well done!
bboy 29 септ. 2018 в 17:09 
Very good mission! Really good street combat! Especially when you put team in diamond formation! ;-) Thank you for this one!
stburr91  [автор] 13 авг. 2018 в 7:27 
@El Necrofilico

If you put the demo charge right were it says to put the charge, the metal fence will be destroyed, and you can enter the building. Put the demo charge right on the task marker, right in front of the door.
stburr91  [автор] 13 авг. 2018 в 7:24 
@CyclonicTuna

There are no enemy units placed at the extraction point. If a enemy unit got glitched into the street, it happened after mission start. Go back to one of your save points, or restart the mission.
[3lNP] El Necrofilico 12 авг. 2018 в 13:36 
The door seems glitched. I blow up the door but there is a big metal door and i cant enter the building
CyclonicTuna 12 авг. 2018 в 8:45 
There's an invisible enemy, underneath the street, ON the extraction point that keeps killing me and my dudes that can't be killed.
invertedspin 10 авг. 2018 в 21:52 
Two hours and 63 FAKs later, we made it out. Great mission!
AAB_EAGLE 9 авг. 2018 в 6:25 
Can i use virtual arsenal?
TOMCAT 7 авг. 2018 в 7:22 
Awesome mod, nice.
MyNameBob1100 4 авг. 2018 в 15:26 
good work
OFFA273 4 авг. 2018 в 14:26 
Enjoyed that - good work. Thanks.
stburr91  [автор] 3 авг. 2018 в 17:27 
@Janus

Yes, AI units getting stuck in dense city environments is a problem with Arma AI.
Janus 3 авг. 2018 в 8:28 
Hard to see the enemies in the dark ! but funny mission. Thx
Sometimes, some of my men were stuck among houses : needs to restart from previous save and take another way ; I think it's a problem with ARMA ...