Crusader Kings II

Crusader Kings II

No Decision Scaling
20 条留言
Prester 2024 年 4 月 5 日 上午 11:05 
thank you. why would inviting a noble suddenly cost 1000 gold ...
A Selection of Draculas 2019 年 8 月 1 日 上午 12:53 
Hey, have you considered adding the campfire stories to the list? It's related to African paganism and the price can get genuinely ridiculous.
ajacksonian 2019 年 7 月 21 日 上午 6:57 
This is such a subtle mod, but has long-lasting and far reaching impact. Investing early in anything to boost gaining tech points always pays off (of course) but without the high overhead of the early start the earlier the investment the greater the reward. What helps to mitigate this is the slow rate of tech spread, so your capitol may have very high tech (relatively) capacity, but go out a few provinces and things are pretty awful. The retinue was always a major thing to have but now...personal army is the concept. This really changes game play and makes the decision of what to build and when a real challenge.
Yeeshmere  [作者] 2019 年 6 月 3 日 下午 3:37 
Fixed, thanks for the heads up.
ThisRandomManSounds 2019 年 6 月 1 日 上午 7:14 
I noticed that the book decisoin scales again after the recent update.
Yeeshmere  [作者] 2019 年 2 月 22 日 下午 3:25 
Updated the mod, thanks for letting me know the update had broken it! Let me know if this fixed your issue, however, considering both mods have "employment_decisions.txt" I'm doubtful.
Amlet 2019 年 2 月 22 日 下午 12:43 
By editing your and lesbocracy's employment_decisions.txt I found that your miss a loot of row, specially the ones about the new bloodline system of the new dlc.
Amlet 2019 年 2 月 22 日 下午 12:17 
@Yeeshmere The cultrip is "Lesbocracy [Beta]", since one of the last update it bugs your mod.
Other mods that implement decisions but don't mess your mod:
Better Imperial Chinese Government
Flogi's Buildings & Technology Mod
Gainful Employment
Gold For Favors
Rebalanced Governments and Religions
Ruler Designer Unlocked!
Yeeshmere  [作者] 2019 年 2 月 21 日 上午 11:38 
Do any of your mods that add decisions? They may affect the "employment_decisions.txt" and therefor invalidate that part of the mod.
Amlet 2019 年 2 月 21 日 上午 10:47 
I don't understand, I have a lot of mods (none about decisions scaling) and this mod work for the book decision (fixed at 50 golds) but debutante/commander/noble decisions cost 36 gold at the moment and change according to my income.
Yeeshmere  [作者] 2019 年 2 月 20 日 下午 1:38 
Last I checked, yes.
Amlet 2019 年 2 月 20 日 上午 11:42 
Does it work anymore?
Dawid 2018 年 8 月 17 日 上午 11:08 
finally
handala. 2018 年 7 月 8 日 上午 8:51 
Ah, okay thanks.
Yeeshmere  [作者] 2018 年 7 月 5 日 下午 1:38 
Not really you just need Jade Dragon for the "Compose a Book" decision to be appear and be changed, the others should work fine without it. A little misleading I apologise.
handala. 2018 年 7 月 5 日 下午 12:47 
Jade Dragon :( ya just gotta have the worst dlc as a requirement.
Lord_Daemonar 2018 年 6 月 30 日 下午 6:15 
yesss thank you
Yeeshmere  [作者] 2018 年 6 月 30 日 下午 2:32 
It is currently compatible.
Lord_Daemonar 2018 年 6 月 30 日 下午 2:28 
Is this going to be compatible with the Fixed Smith Prices mod ?
AnotherGuy 2018 年 6 月 29 日 上午 5:50 
great mod, the only reason i'll use it though is because for some stupid reason the devs decided that when I decline the person generated that I shouldn't get my money back... but with prices that reasonable i'm fine with losing out if they're not good enough