Crusader Kings II

Crusader Kings II

109 个评价
Fixed Smith Prices
   
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标签: balance
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644.150 KB
2018 年 2 月 3 日 下午 12:39
2019 年 4 月 8 日 下午 3:14
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Fixed Smith Prices

描述
Paradox did come in and add minimum/maximum values to the scaling on these events, but this mod is still up for people that always want to pay the same price for their stuff. The little side events are scaled but have min/max values as well, so they shouldn't get out of hand.

Weapons/armor are 400/800/2400 for tier 1/2/3 while jewelry is 500/1000/1500 respectively.

If you think these prices are unbalanced or otherwise, leave a suggestion and tell me why.







54 条留言
water  [作者] 2019 年 12 月 26 日 下午 4:41 
I don't see anything in the 3.3 patch notes that should require an update so yes.
LiptonDI 2019 年 12 月 26 日 下午 3:57 
Hi, is this mod up to date ?
water  [作者] 2019 年 4 月 8 日 下午 3:15 
Okay, it should be good to go.
Chaincat 2019 年 4 月 8 日 下午 1:13 
Otherwise I'm pretty sure the option doesn't show up, I should say.
Chaincat 2019 年 4 月 8 日 下午 1:12 
no but the mnm artifact events file I think needs to be updated to account for the new option.
water  [作者] 2019 年 4 月 8 日 下午 12:33 
I see in the files that the items have a minimum and maximum price (like how paradox fixed the smith related events). The prices seem very cheap from what I can tell. Did I miss one that doesn't have a price cap?
Chaincat 2019 年 4 月 6 日 下午 12:04 
This needs to be updated for Great Works, as it added a new option if you have a fortress with an armory
Drax70 2019 年 3 月 28 日 上午 5:46 
Is this compatible with HIP?
Caio Soares 2018 年 11 月 19 日 下午 7:32 
Thanks, give my like to you!
water  [作者] 2018 年 11 月 19 日 下午 7:32 
Yes, I updated it the day it came out.