Crusader Kings II

Crusader Kings II

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No Decision Scaling
   
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标签: gameplay, Decisions
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371.460 KB
2018 年 6 月 26 日 下午 6:19
2019 年 6 月 3 日 下午 3:30
4 项改动说明 ( 查看 )
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No Decision Scaling

在 Yeeshmere 的 1 个合集中
The obligatory Ck2 mod list
18 件物品
描述
Removes the price scaling on the following decisions:
*Promote a Comander always costs 25 gold and 25 prestige.
*Invite Noble to Court always costs 25 gold.
*Present Débutante always costs 20 gold.
*Compose a Book always costs 50 gold.


This mod is not compatible with any mods that uses/changes employment_decisions.txt and jd_decisions.txt
This mod is NOT achievement compatible as it changes the checksum.

If you have and issues, suggestions, etc please let me know.

热门讨论 查看全部(1)
1
2018 年 6 月 28 日 下午 7:40
Suggestion
Azeloth
20 条留言
Prester 2024 年 4 月 5 日 上午 11:05 
thank you. why would inviting a noble suddenly cost 1000 gold ...
A Selection of Draculas 2019 年 8 月 1 日 上午 12:53 
Hey, have you considered adding the campfire stories to the list? It's related to African paganism and the price can get genuinely ridiculous.
ajacksonian 2019 年 7 月 21 日 上午 6:57 
This is such a subtle mod, but has long-lasting and far reaching impact. Investing early in anything to boost gaining tech points always pays off (of course) but without the high overhead of the early start the earlier the investment the greater the reward. What helps to mitigate this is the slow rate of tech spread, so your capitol may have very high tech (relatively) capacity, but go out a few provinces and things are pretty awful. The retinue was always a major thing to have but now...personal army is the concept. This really changes game play and makes the decision of what to build and when a real challenge.
Yeeshmere  [作者] 2019 年 6 月 3 日 下午 3:37 
Fixed, thanks for the heads up.
ThisRandomManSounds 2019 年 6 月 1 日 上午 7:14 
I noticed that the book decisoin scales again after the recent update.
Yeeshmere  [作者] 2019 年 2 月 22 日 下午 3:25 
Updated the mod, thanks for letting me know the update had broken it! Let me know if this fixed your issue, however, considering both mods have "employment_decisions.txt" I'm doubtful.
Amlet 2019 年 2 月 22 日 下午 12:43 
By editing your and lesbocracy's employment_decisions.txt I found that your miss a loot of row, specially the ones about the new bloodline system of the new dlc.
Amlet 2019 年 2 月 22 日 下午 12:17 
@Yeeshmere The cultrip is "Lesbocracy [Beta]", since one of the last update it bugs your mod.
Other mods that implement decisions but don't mess your mod:
Better Imperial Chinese Government
Flogi's Buildings & Technology Mod
Gainful Employment
Gold For Favors
Rebalanced Governments and Religions
Ruler Designer Unlocked!
Yeeshmere  [作者] 2019 年 2 月 21 日 上午 11:38 
Do any of your mods that add decisions? They may affect the "employment_decisions.txt" and therefor invalidate that part of the mod.
Amlet 2019 年 2 月 21 日 上午 10:47 
I don't understand, I have a lot of mods (none about decisions scaling) and this mod work for the book decision (fixed at 50 golds) but debutante/commander/noble decisions cost 36 gold at the moment and change according to my income.