Stellaris

Stellaris

!(Patch) EUTAB and Core Game Mechanics
34 条留言
BHL.Kriminel 2020 年 4 月 9 日 下午 6:23 
@Dumuzii
Hello, do you still update this mode please ?
Do you have patreon ?
湖南种鸡批发 2019 年 9 月 28 日 上午 4:32 
update please
aZmoDen 2019 年 6 月 14 日 上午 4:03 
The commands for building buildings are gone from the game, AutoBuild - Had has the same problem.
Dumuzii  [作者] 2019 年 6 月 14 日 上午 3:18 
Pretty sure CGM has been abandoned
Spirit 2019 年 6 月 14 日 上午 3:01 
is it 2.3 compatible ?
Wubbbi 2018 年 10 月 1 日 上午 8:52 
Thank you very much! <3 :3
Dumuzii  [作者] 2018 年 10 月 1 日 上午 12:32 
Updated, not extensively tested but it doesn't CTD and the error log was cleared.

It should be patched now according to the latest CGM and Eutab. Really sorry about the delay I just completely forgot about it.
Wubbbi 2018 年 9 月 30 日 下午 8:45 
Still no fix :(
coroLarry 2018 年 8 月 18 日 下午 3:08 
@Dumuzil: Thanks! And congrats on the new job! Also, it sounds like the new patch may have fixed this problem.
Dumuzii  [作者] 2018 年 8 月 11 日 下午 5:25 
Sorry guys been busy with new job, gratak manages a patcher for this and CGM, I've messaged him and will post an update when he gets back to me.
coroLarry 2018 年 8 月 6 日 上午 10:12 
I second Cpt Kirk. I had a CTD and the error log is filled with 'attempting to fire OnlyOnce event a second time: direct_build_CGMeutabCompPatch.2'
Zag14 2018 年 7 月 24 日 上午 6:10 
need update to prevent fire only once stuff
piggypotpie 2018 年 7 月 1 日 上午 7:00 
hat exactly does this patch?
< blank > 2018 年 6 月 29 日 下午 1:27 
When you say don't use with other patches, does that include the zenith of fallen empires patch?
Maniacal 2018 年 6 月 11 日 下午 10:18 
I don't seem to get the non-shared research options to show up as research items
Pietas 2018 年 6 月 6 日 上午 11:43 
Just nuked my modlist & started over, things work now. Sorry to bother.
Dumuzii  [作者] 2018 年 6 月 5 日 下午 9:06 
You might have a conflict somewhere else, testing it now ingame and the node buildings can be built.
Dumuzii  [作者] 2018 年 6 月 5 日 下午 8:33 
I'll have a look in the next couple of days and see if I can sort it out
Pietas 2018 年 6 月 2 日 下午 8:29 
Having both EUTAB and CGM enabled at the same time seems to disable CGM's unique Habitat buildings. (The ones that use the megastructure node local resource that it spawns.)
Dumuzii  [作者] 2018 年 5 月 12 日 下午 8:05 
Gratak's sorted it, updated now
Cranky 2018 年 5 月 11 日 下午 1:58 
Some errors occured in my error log: http://prntscr.com/jgr0fm
qw3r7 2018 年 5 月 4 日 上午 11:17 
HELLO, i am in a new game like 30 years so far, and i have only 1 construct ship and 1 survey ship, i don't have the possibility to build new one, it s this a normal thing, i will reserch the ships later on r this is a bug? Ty
Ridesdragons 2018 年 4 月 25 日 下午 9:43 
hey, why'd you disable the habitat labs for cgm buildings?
Dumuzii  [作者] 2018 年 4 月 23 日 下午 8:18 
Gratek solved it, stupid mistake of mine :(
Dumuzii  [作者] 2018 年 4 月 22 日 下午 10:42 
@warrior that was a CGM issue that ExNihl has fixed now

@Shadow no worries

@FirstPaige I've spent two hours on that one thing. For some magical reason it refuses to be disabled or destroyed with hiveminds even using code for gestalts it's buildable by hives but not machines. It doesnt matter what I put into it so for now enjoy the extra pop growth.
TheFirstPaige 2018 年 4 月 22 日 上午 2:13 
Playing as a hivemind, with CGM buildings and direct construction options active, having Cyto-Revitalization researched allows the Cyto-Revitalization Center to be erroneously built in addition to the building that hiveminds are supposed to have unlocked by that tech from EUTAB.
Küken 2018 年 4 月 21 日 下午 1:32 
Thx somehow everything works now even though I had problems even with eutab and co disabled ... but now everything is fine, awesome work : )
warriorandtoaster 2018 年 4 月 21 日 上午 11:31 
No worries, I kept the save clean so now it works perfectly. Thanks!

...well, almost perfectly. All my strategic resources vanished now. I'll go and check CGM:B's page to see if that's an issue from the main mod; otherwise, I'm leaving this here too so you know.
Chastity the Celibate 2018 年 4 月 21 日 上午 3:20 
Thanks for the continued support @Dumuzii! (:
Dumuzii  [作者] 2018 年 4 月 21 日 上午 3:02 
Issues resolved, real sorry if this messed with any ironman games but its been tested and it wont trash your buildings now :)
Dumuzii  [作者] 2018 年 4 月 20 日 下午 6:35 
Odd, Exnihil ran this through a script to cover bases with his system after I finished it. That must have caused some issues. Ill go through it again today and try sort it sorry about your save toaster.
marky612 2018 年 4 月 20 日 下午 4:30 
I think I'm having the same problems @shadowkuken.

No buildings are there for me to build after unpausing.
Küken 2018 年 4 月 20 日 下午 1:40 
ok so i tried running only CGM: Buildings, Eutab, Mod Menu and this patch ... after activating the full mod, only my capital building spawns and after unpausing i the building vanish from the "build building" menu , dont really know whats going on
warriorandtoaster 2018 年 4 月 20 日 上午 9:16 
Does the patch retain all vanilla buildings until you can setup CGM:B? I'm trying to load this up in a savegame and all my buildings save EUTAB additions get wiped.