Stellaris
!(Patch) EUTAB and Core Game Mechanics
34 comentarii
BHL.Kriminel 9 apr. 2020 la 18:23 
@Dumuzii
Hello, do you still update this mode please ?
Do you have patreon ?
60岁大爷勇斗科技 28 sept. 2019 la 4:32 
update please
aZmoDen 14 iun. 2019 la 4:03 
The commands for building buildings are gone from the game, AutoBuild - Had has the same problem.
Dumuzii  [autor] 14 iun. 2019 la 3:18 
Pretty sure CGM has been abandoned
Spirit 14 iun. 2019 la 3:01 
is it 2.3 compatible ?
Wubbbi 1 oct. 2018 la 8:52 
Thank you very much! <3 :3
Dumuzii  [autor] 1 oct. 2018 la 0:32 
Updated, not extensively tested but it doesn't CTD and the error log was cleared.

It should be patched now according to the latest CGM and Eutab. Really sorry about the delay I just completely forgot about it.
Wubbbi 30 sept. 2018 la 20:45 
Still no fix :(
coroLarry 18 aug. 2018 la 15:08 
@Dumuzil: Thanks! And congrats on the new job! Also, it sounds like the new patch may have fixed this problem.
Dumuzii  [autor] 11 aug. 2018 la 17:25 
Sorry guys been busy with new job, gratak manages a patcher for this and CGM, I've messaged him and will post an update when he gets back to me.
coroLarry 6 aug. 2018 la 10:12 
I second Cpt Kirk. I had a CTD and the error log is filled with 'attempting to fire OnlyOnce event a second time: direct_build_CGMeutabCompPatch.2'
Zag14 24 iul. 2018 la 6:10 
need update to prevent fire only once stuff
piggypotpie 1 iul. 2018 la 7:00 
hat exactly does this patch?
< blank > 29 iun. 2018 la 13:27 
When you say don't use with other patches, does that include the zenith of fallen empires patch?
Maniacal 11 iun. 2018 la 22:18 
I don't seem to get the non-shared research options to show up as research items
Pietas 6 iun. 2018 la 11:43 
Just nuked my modlist & started over, things work now. Sorry to bother.
Dumuzii  [autor] 5 iun. 2018 la 21:06 
You might have a conflict somewhere else, testing it now ingame and the node buildings can be built.
Dumuzii  [autor] 5 iun. 2018 la 20:33 
I'll have a look in the next couple of days and see if I can sort it out
Pietas 2 iun. 2018 la 20:29 
Having both EUTAB and CGM enabled at the same time seems to disable CGM's unique Habitat buildings. (The ones that use the megastructure node local resource that it spawns.)
Dumuzii  [autor] 12 mai 2018 la 20:05 
Gratak's sorted it, updated now
Cranky 11 mai 2018 la 13:58 
Some errors occured in my error log: http://prntscr.com/jgr0fm
qw3r7 4 mai 2018 la 11:17 
HELLO, i am in a new game like 30 years so far, and i have only 1 construct ship and 1 survey ship, i don't have the possibility to build new one, it s this a normal thing, i will reserch the ships later on r this is a bug? Ty
Ridesdragons 25 apr. 2018 la 21:43 
hey, why'd you disable the habitat labs for cgm buildings?
Dumuzii  [autor] 23 apr. 2018 la 20:18 
Gratek solved it, stupid mistake of mine :(
Dumuzii  [autor] 22 apr. 2018 la 22:42 
@warrior that was a CGM issue that ExNihl has fixed now

@Shadow no worries

@FirstPaige I've spent two hours on that one thing. For some magical reason it refuses to be disabled or destroyed with hiveminds even using code for gestalts it's buildable by hives but not machines. It doesnt matter what I put into it so for now enjoy the extra pop growth.
TheFirstPaige 22 apr. 2018 la 2:13 
Playing as a hivemind, with CGM buildings and direct construction options active, having Cyto-Revitalization researched allows the Cyto-Revitalization Center to be erroneously built in addition to the building that hiveminds are supposed to have unlocked by that tech from EUTAB.
Küken 21 apr. 2018 la 13:32 
Thx somehow everything works now even though I had problems even with eutab and co disabled ... but now everything is fine, awesome work : )
warriorandtoaster 21 apr. 2018 la 11:31 
No worries, I kept the save clean so now it works perfectly. Thanks!

...well, almost perfectly. All my strategic resources vanished now. I'll go and check CGM:B's page to see if that's an issue from the main mod; otherwise, I'm leaving this here too so you know.
Chastity the Celibate 21 apr. 2018 la 3:20 
Thanks for the continued support @Dumuzii! (:
Dumuzii  [autor] 21 apr. 2018 la 3:02 
Issues resolved, real sorry if this messed with any ironman games but its been tested and it wont trash your buildings now :)
Dumuzii  [autor] 20 apr. 2018 la 18:35 
Odd, Exnihil ran this through a script to cover bases with his system after I finished it. That must have caused some issues. Ill go through it again today and try sort it sorry about your save toaster.
marky612 20 apr. 2018 la 16:30 
I think I'm having the same problems @shadowkuken.

No buildings are there for me to build after unpausing.
Küken 20 apr. 2018 la 13:40 
ok so i tried running only CGM: Buildings, Eutab, Mod Menu and this patch ... after activating the full mod, only my capital building spawns and after unpausing i the building vanish from the "build building" menu , dont really know whats going on
warriorandtoaster 20 apr. 2018 la 9:16 
Does the patch retain all vanilla buildings until you can setup CGM:B? I'm trying to load this up in a savegame and all my buildings save EUTAB additions get wiped.