Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=610220673
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=781235540
I think some isn't on your list as well.
You are asset is after m8inute 24 (in case you don't want to watch the whole video but it is worth watching it.
Your bar is in one of the coolest cities, by the coolest CS player.
https://www.youtube.com/watch?v=h-ahq7btRnM&t=2s
So basically if I can learn way to make my texture maps tighter, i can definitely reduce the size of files without having to compromise detail quality. I can learn to keep my bricks looking like bricks, logos and text legible at 1st person. I tried blender, but I kept running into issues with my asset not loading into the game.