Killing Floor

Killing Floor

Zed Manager (ex. Custom Monster Balance, ScrnMonstersMut)
Viser 21-30 af 38 forekomster
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Opdatering: 24. juli 2013 kl. 10:05

v2.15:
- Compatible with KF v1051
- HardPat doesn't trigger pipebombs while in God Mode (Escaping)
- Jason doesn't get unstunned by weak attacks (except missed headshots)

Opdatering: 6. juli 2013 kl. 2:00

- Compatible with summer'2013 event
- Jason receives x1.5 damage from pipebombs

Opdatering: 14. maj 2013 kl. 0:43

Fixed bug in special squads [thanks to picapoo]

Opdatering: 21. apr. 2013 kl. 23:35

Fixed bug in ScrnVotingHandlerMut

Opdatering: 20. apr. 2013 kl. 23:39

- Made compatible with latest ScrN Voting Handler.
- Fixed error of accessing "none" variables, when monsters take environmental damage
- Jason doesn't instantly rage on 9mm bodyshots anymore

Opdatering: 29. mar. 2013 kl. 6:16

v2.08:
Improved Jason:
- Fixed bug, when first attack reset damage multiplier to normal. Before this
Jason, starting with 2nd hit, made the same damage on all difficulties as
no Normal. Scrake has the same bug.
- Fixed raged behavior. Now if Jason was raged, he won't stop until he's dead
or team gets wiped. No more slow-mo after burning.
- [HoE] Jason is immediately unstunned from bodyshots made by sniper weapons.

Opdatering: 29. jan. 2013 kl. 2:38

Opdatering: 22. jan. 2013 kl. 0:36

Opdatering: 14. jan. 2013 kl. 7:54

Opdatering: 9. jan. 2013 kl. 4:20