Age of Empires II (2013)

Age of Empires II (2013)

Ancient Tower Defense [REMASTER]
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更新于:2017 年 12 月 4 日 下午 1:09

v12.10 changes

- Some Bug fixes (Tasker, object names, etc) and trigger improvements.

更新于:2017 年 12 月 2 日 下午 1:42

v12.9

- A couple of bug fixes. Thanks to DMg Halt

更新于:2017 年 11 月 26 日 上午 9:20

v12.8 changes

- Fixed a bug in 2nd store concerning ''+1000 AP to new units created'' and ''+5 range to new units created''

更新于:2017 年 11 月 8 日 下午 4:00

v12.7 Changes

- Improved some things in merchant class.

- Bug fix and minor changes (names, objects, etc).

- Added Italian Bonus. Now they start with 2nd store opened for free.

更新于:2017 年 11 月 5 日 上午 11:45

v12.6 Changes

- Fix bugs after purchasing to move military across towers. In some areas military units used to dissapear, now they won't anymore. Also restricted the tower building area properly (If you try to build towers anywhere else apart from the corresponding rows, they will dissapear).

更新于:2017 年 11 月 4 日 下午 1:55

v12.5 Changes

- Fixed bug with merchant class. Now you properly get 2 carts and 2 cogs.

- Fixed some shop names.

- Reduced timer for units in 2nd store from 15 seconds to 10 seconds.

- Increased pop limit of scorpions and heavy scorpions from 30 to 50 each.

- Now if p1 is defeated, p2 (if alive) takes control of 'Squires' 'Husbandry' and 'p8 armour' outposts. if p2 is defeated, p3 takes control and so on.

- Boot towers life bar eliminated. This prevents any player from destroying them in case p1 is defeated.

- Added a purchase in 2nd store that allows military units to move across towers area (all rows of towers must be completed and vills moved to resource area).

更新于:2017 年 11 月 2 日 上午 10:32

v12.4 changes:

- Changed pop limit of each unit from 30 to 100.

- Flamethrowers and Organ Guns spawn every 4 seconds insted of 3. (Less stuck)

- Added a few seconds before starting some levels.

- Some bug fixes.

- Added Chinese Bonus. Now they can switch between Kings and Queens for free at the beginning of the game.

- Added Hun Bonus. Research Marauders --> New units created +5 Range (Non Heroes).

更新于:2017 年 9 月 9 日 下午 1:09

v12.3 changes:

- Change Hero initial AP from 300 to 1500.

- Added more things in 2nd Store.

- Added more delay between some levels.

- Replaced rams because they get stuck sometimes.

- Ships now take 1 second longer to spawn.

- Change some game mechanics for game performance.

- Modified Briton Bonus. Now they get 1AP every 2 min after 10 min of gameplay.

- More things i can't remember...

- In next update i will add more bonuses for more civs. If you have any suggestion, they are welcome.

Cheers

更新于:2017 年 8 月 17 日 下午 9:07

v12.2 Changes

- Fix. After you complete a wonder, you can't buy it again in the second store.

- When you purchase building villagers, now they are created 1 on each side instead of 2 on the right side.

- Added Mayan Bonus. After you complete Food, Gold and Stone Bonus from your base, you get an EXTRA BONUS of 10.000 of each resource.

- Added Turks Bonus. Now they start with 2 extra Miners and 2 extra Builders.

- Added Aztec Bonus. Now they can reach Gold and Stone Bonus from your base Sooner (Less mining)

- Added Mongol Bonus. Now they start with 1 pre-build Wonder

更新于:2017 年 8 月 14 日 上午 11:40

v12.1 changes

- Fixed bug in saracen civ. Now 1st Nuke FREE works fine.

- Fixed Mounted Skirmishers pop limit.

- Now p8 units shouldn't get stuck anymore.

- Final level now spawns every 4 seconds.

- Added 32,000AP Exceed fix in Main Store. If you lost your AP due to 32,000AP exceed, now you can reduce AP (You can choose Military or Tower AP) and your AP will be back.

- Reduce "Class King Bonus" to 26 kings.