Age of Empires II (2013)

Age of Empires II (2013)

Ancient Tower Defense [REMASTER]
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更新于:2018 年 4 月 1 日 下午 6:51

v14.0 Changes

It's been a couple of months since last update and i had plenty of time to think what else to add to the map
So, here it is. Check it out.

- Player's base has been reordered. Pavilions and resources had beed moved

- Now there are 3 vills for each type of resource

- Now you get each resource bonus (from mining, etc) after you have collected all of each resource.
Mining all Gold gives you 20k Gold
Mining all Stone gives you 10k Stone
Collecting all Food gives you 8k Food
Chopping all wood gives you 8k Wood
As you can see, bonuses have increased, but it will take you more time to achieve.
Note: After you have collected all resources, spawning resources are no more (At least for now, maybe i will add them again in the future) so the only thing left to do with vills is selling them for gold

- Implemented building overlap. This has been applied to pavilions and monasterys.

- Relic system has been modified... Again. I like it more this way

- Byz now instead of getting 5000hp, they get 5000hp from 2nd store for free.

- Purchasing a castle now costs 1 Queen

- Rebuild castle from 2nd store now cost 15k F/W/S (It used to be 6k F/W/S)

- Purchasing pavilions now gives you 40 pop (8 Pavilions) ; you can buy it twice (16 pavilions) ; It cost 4 Kings each time.

- Added Ethiopian Bonus: Foot Archers fire 15% faster. +40pop and Chemistry for free

- Change some map aesthetics (Terrain, objects, names).

- Some bug fixes and trigger improvement as always.

- Aztec 'less resource bonus' has been modified a little

- Modify p8 path. Instead of having a curve, now it's a straight path. This greatly improves how p8 moves across the path
It also prevents p8 stuck and towers from each have the same shot distance to p8 units. I like it this way and both sides are now symmetrical.

- More things that i can't remember now :S.

- IMPORTANT: NOW YOU MUST CHOOSE GAME DIFFICULTY FROM THE LOOBY
Easiest --> Start with 25 Kings
Standard --> Start with 20 Kings
Moderate --> Start with 15 Kings
Hard --> Start with 10 Kings
Hardest --> Start with 5 Kings

更新于:2018 年 1 月 26 日 下午 2:52

v13.9 Changes:

- Reworked relic system.

- Changed a few things in main store concerning resources

- Edited malian bonus. Now they get '1,000 Food/2mins' for free

- Changed Hero initial stats to 2,500AP and 3Range. Byz Fast Fireships 2,500AP

- Changed "2AP every 3secs" to "1AP every 2secs"

- Fixed some things

更新于:2018 年 1 月 24 日 下午 12:25

v13.8 changes

- Added ''Monk & Cog Race''. Basically you have a monk (it can be purchased in main store) which you have to move across a path avoiding scorpions proyectiles. Once you reach the end, you can exchange your monk for gold or you can exchange it for a Cog and continue the Race for a higher gold price only that this time you have to avoid Ballista Elephants projectiles. There is 1 Race every 10 minutes. Check it out.

- i changed a few things and fix others, but it was weeks ago and i can't remember now.

更新于:2018 年 1 月 10 日 下午 3:18

v13.7 changes:

- A few bug fixes and changes

- Now players can't have more than 100 kings/queens on the map to avoid stuck. (King/Queen spawn will pause until you spend them. Don't worry, you won't lose the gold)

- Changed '1AP every second' to '2AP every 3 seconds'

更新于:2018 年 1 月 10 日 下午 12:29

v13.6 changes:

MORE BALANCE CHANGES

- 'Treadmill Crane' is no longer free (You have to research it)

- 'Gems' and 'Investment' payout 10 times faster

- Some performance changes

- '1AP every 30s' changed to '1AP every 15s'

- Buying 'All rows of towers' with a queen now refunds you 5,000 Gold to make it fair.

- Changed Briton bonus. Instead of 1AP every 2 min, now they get '1AP every 15 sec' for free (after 10 mins of gameplay).

- Celt now get a bonus of 5k Food/Wood/Stone at the beggining of the game.

- changed '1000AP to new units created' to '2000AP to new units created'

- 2 Hours after the game started. Buying Gems will no longer be available but you can still get Gems with '1 Gem every 45 sec' , 'Merchant Gems' and 'Gambler Gems'

- Warlord: Instead of '33AP every 10 min' you get '1AP every 10 secs' for free (After 10 mins of gameplay).

- Gambler: Life tower changed from 10,000 to 15,000. Enemy leaks will still be doing 50% more damage.

更新于:2018 年 1 月 5 日 下午 4:02

v13.5 changes

- Fixed a few things

- Now Victory will be declared 3 hours after the game started (1:30 hours in fast speed)

更新于:2018 年 1 月 4 日 下午 4:02

v13.4 changes

- Added goth:
This civ is played only with military (No towers can be built except for accursed towers that can be purchased in main and 2nd store).
Goths Start with 8k F/W/S. Villagers from building area will be removed and Goths will recieve 6000 Gold instead.
If you get 'Engineer Class' you will recieve 2,000 Gold instead of 2 building villagers.
'Destroying pavilions' bonus will give you 2,000 Gold instead of 2 building villagers
New unit for this civ --> 'Elite Rattan Archer' (125 F/W/S [MAX 500][5 sec timer]). You can purchase up to 500 Elite Rattan archers regardless your actual military pop, meaning that you can surpass the 500 military pop limit.
Removed Gold cost from military.
Bonuses after 50, 100, 200, 300, 400 and 500 Rattan Archers.
'+2500AP' and '+10 Range' apply to new units created.
Free purchases for goth: 'Open 2nd store' and 'Move units across towers area'
Disabled purchases for goth: 'Sea Fortifications'; '3rd, 4th and 5th row of towers'; 'Building Villager'

- Expanded area for building a wonder.

- Fixed a bug with 'spawn block' spell.

- Minor Fixes.

*GAME BALANCE CHANGES

- Gems: 2 hours after the game started, 'Buying Gems' ; Gambler Gems ; Merchant Gems ; '1 gem every 45 seconds' will all be disabled (You will still get Gem profits).

- If you choose 'Random class', Investment will be disabled (just like Gambler Class). BE CAREFUL.

- If you kill your 'Class King', Investment will be disabled (just like Gambler Class). BE CAREFUL.

- '1000AP to new units created' and '5 Range to new units created' will be available 60 mins after the game started.

- Increased armor after level 3 (Miklos Toldi ~~ Tristan).

- '1 King every 20 seconds' will be available 10 mins after the game started.

- Increased 'Frederick Barbarossa' hp from 200.000 to 400.000.

- Increased Legionary HP from 1.500.000 to 1.600.000.

- Increased Centurion HP from 1.500.000 to 1.800.000.


*** GAME IS NOW MUCH MORE CHALLENGING, SO MAKE YOUR DECITIONS WISELY. TESTED BY ME ***

更新于:2017 年 12 月 14 日 下午 6:27

v13.3 Changes

- Fixed a bug with p8 armour. If wasnt triggering properly in lvl 3

- Fixed some names

- Fixed a bug with p2 (mill bonus now work)

- Fixed a few triggers

更新于:2017 年 12 月 7 日 下午 3:56

v13.2 changes

- When you reach Final Level, instead of 1,500AP, now you get gold (This prevents exceeding 32,000AP which cannot happen).

- Added Teuton Bonus. Check it out.

更新于:2017 年 12 月 6 日 下午 6:36

v13.1 changes

- Fix a bug with Engineer Class that wasn't letting players to buy ''5th row of towers''

- Fix a bug with ''2000 wood every 90 seconds'' from 2nd store (It wasnt triggering properly).

- Reduced de Class King Bonus when you kill him from 26 to 24 Kings.

- Fix 2nd store names.

- Now game will continue even if everyone resigns and you are the only player left (Allows you to keep playing to see if you can reach the final level).