Stellaris

Stellaris

Human Fallen Empires BETA
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更新于:2021 年 10 月 5 日 下午 2:20

Fixed errors for 3.1 patch, but not tested

更新于:2021 年 7 月 12 日 上午 8:17

Added event to merge into one species robot species for robot empire

更新于:2021 年 5 月 23 日 上午 6:35

Minor fixes

更新于:2021 年 5 月 20 日 上午 10:32

First draft for pirate buildings
Hack to exclude git folder
Other fixes

更新于:2021 年 5 月 11 日 上午 7:14

Ju Ahet update
Also make falling moon fall again
And other minor things

更新于:2021 年 5 月 6 日 上午 6:54

Some fixes, among them friendly ai station first contact

更新于:2021 年 5 月 4 日 上午 5:32

Added aftermatch origin

更新于:2021 年 5 月 3 日 上午 9:28

Update for 3.0
Not everything is polished, but seems to be stable

更新于:2020 年 12 月 14 日 下午 10:36

Minor things

更新于:2020 年 11 月 12 日 上午 9:27

Reworked plague
Ported vanilla's non-aligned league events, war in heavens polished in general and added to mod's menu, some notifications still todo
Blight now can assimilate fleets, updated a bit post blight age, new content still todo, also it is now origin, to fix ongoing game use consol command "effect set_origin = hfe_origin_blight"
Finaliazed robot-machine conversion, now all robots/machine pops should stack into one species
Removed procreate housing block because it is now vanilla's feature
Fixed leader traits option and some tooltips
New civics for human fallens, some still WIP
New icons for old civics without icons
Other minor changes im too lazy to describe