Stellaris

Stellaris

Human Fallen Empires BETA
Ergebnisse 11–20 von 303
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Update: 5. Okt. 2021 um 14:20

Fixed errors for 3.1 patch, but not tested

Update: 12. Jul. 2021 um 8:17

Added event to merge into one species robot species for robot empire

Update: 23. Mai 2021 um 6:35

Minor fixes

Update: 20. Mai 2021 um 10:32

First draft for pirate buildings
Hack to exclude git folder
Other fixes

Update: 11. Mai 2021 um 7:14

Ju Ahet update
Also make falling moon fall again
And other minor things

Update: 6. Mai 2021 um 6:54

Some fixes, among them friendly ai station first contact

Update: 4. Mai 2021 um 5:32

Added aftermatch origin

Update: 3. Mai 2021 um 9:28

Update for 3.0
Not everything is polished, but seems to be stable

Update: 14. Dez. 2020 um 22:36

Minor things

Update: 12. Nov. 2020 um 9:27

Reworked plague
Ported vanilla's non-aligned league events, war in heavens polished in general and added to mod's menu, some notifications still todo
Blight now can assimilate fleets, updated a bit post blight age, new content still todo, also it is now origin, to fix ongoing game use consol command "effect set_origin = hfe_origin_blight"
Finaliazed robot-machine conversion, now all robots/machine pops should stack into one species
Removed procreate housing block because it is now vanilla's feature
Fixed leader traits option and some tooltips
New civics for human fallens, some still WIP
New icons for old civics without icons
Other minor changes im too lazy to describe