Stellaris
Human Fallen Empires BETA
Mostrando 11-20 de 303 aportaciones
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Actualización: 5 OCT 2021 a las 2:20 p. m.

Fixed errors for 3.1 patch, but not tested

Actualización: 12 JUL 2021 a las 8:17 a. m.

Added event to merge into one species robot species for robot empire

Actualización: 23 MAY 2021 a las 6:35 a. m.

Minor fixes

Actualización: 20 MAY 2021 a las 10:32 a. m.

First draft for pirate buildings
Hack to exclude git folder
Other fixes

Actualización: 11 MAY 2021 a las 7:14 a. m.

Ju Ahet update
Also make falling moon fall again
And other minor things

Actualización: 6 MAY 2021 a las 6:54 a. m.

Some fixes, among them friendly ai station first contact

Actualización: 4 MAY 2021 a las 5:32 a. m.

Added aftermatch origin

Actualización: 3 MAY 2021 a las 9:28 a. m.

Update for 3.0
Not everything is polished, but seems to be stable

Actualización: 14 DIC 2020 a las 10:36 p. m.

Minor things

Actualización: 12 NOV 2020 a las 9:27 a. m.

Reworked plague
Ported vanilla's non-aligned league events, war in heavens polished in general and added to mod's menu, some notifications still todo
Blight now can assimilate fleets, updated a bit post blight age, new content still todo, also it is now origin, to fix ongoing game use consol command "effect set_origin = hfe_origin_blight"
Finaliazed robot-machine conversion, now all robots/machine pops should stack into one species
Removed procreate housing block because it is now vanilla's feature
Fixed leader traits option and some tooltips
New civics for human fallens, some still WIP
New icons for old civics without icons
Other minor changes im too lazy to describe