FortressCraft Evolved

FortressCraft Evolved

Power Management
正在显示第 1 - 10 项,共 60 项条目
< 1  2  3  4  5  6 >
更新于:2020 年 11 月 8 日 下午 4:18

Turn off more verbose logging.

更新于:2020 年 11 月 8 日 下午 4:11

Turn off verbose logging.

更新于:2020 年 11 月 8 日 下午 4:07

- Fix network client transmission issues with power groups and triggers.
- Fix typo in Arthur trigger notification message.

更新于:2020 年 2 月 22 日 下午 12:19

Changes to prevent problems with machine tracking when a manufacturing plant set to automate a Power Management machine creates it at 0,0,0 to spawn the visuals.

更新于:2020 年 1 月 22 日 下午 6:40

Add Managed LPT Mk1 to Mk2 self-craft upgrade recipe.

更新于:2020 年 1 月 6 日 下午 7:19

Reduce display unit low power/no states message font size to increased scaling to avoid issue where a font texture buffer overload may occur that causes all custom UI text to be distorted.

更新于:2020 年 1 月 5 日 下午 4:10

Reduce display unit low power/no states message font size to increased scaling to avoid issue where a font texture buffer overload may occur that causes all custom UI text to be distorted.

更新于:2020 年 1 月 5 日 上午 7:51

- Refresh build.
- Fix case where network client update thread may be stopped.

更新于:2019 年 7 月 5 日 上午 7:24

Using shift-click on a lens icon in the manager power entity window will now upgrade the lens without dragging it.

更新于:2019 年 2 月 11 日 下午 7:51

Fix for remeoved managed power entities not being removed from the managed entities list.