Killing Floor 2

Killing Floor 2

KF-MoonRaker
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更新于:2021 年 9 月 24 日 上午 8:46

Fixed splat maps
Added Objective mode
Added ceiling on play area
Fixed incorrectly textured light meshes (thanks for messing them up Saber, shaping up to be TWI 2)

更新于:2021 年 9 月 10 日 下午 1:23

Added roughness to terrain, so it's not just a flat sheet, few other visual tweaks. Changed spawn locations to outside the play area.

更新于:2021 年 7 月 3 日 上午 9:36

Sick of landscape getting broken every update. Replaced landscape with static meshes, now the map is flat but at least the materials will work from now on.

更新于:2021 年 3 月 17 日 上午 11:42

Still trying to fix landscape materials.
Added preview image inside map.

更新于:2021 年 3 月 17 日 上午 11:17

Try try again and fail.

更新于:2021 年 3 月 17 日 上午 11:11

Try try again, and fail!

更新于:2021 年 3 月 17 日 上午 10:25

Trying to fix landscape material.
Added Space Ship!
Removed some weapon pickups that were under the map o_O

更新于:2019 年 8 月 18 日 下午 12:41

Smoothed out landscape.
Added some detail lighting.
Added structures.
Generally improved overall look of level.

更新于:2018 年 5 月 12 日 下午 5:53

Fixed some minor issues, like leftover weapon pickups from old base, meshes with no splatter maps and Zed's not able to jump off roof.

更新于:2018 年 5 月 12 日 下午 3:15

Shrunk play area by 8000 Units.
Redesigned base completely.
Increased Zed spawns.