Killing Floor 2

Killing Floor 2

KF-MoonRaker
Viser 1-10 af 14 forekomster
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Opdatering: 24. sep. 2021 kl. 8:46

Fixed splat maps
Added Objective mode
Added ceiling on play area
Fixed incorrectly textured light meshes (thanks for messing them up Saber, shaping up to be TWI 2)

Opdatering: 10. sep. 2021 kl. 13:23

Added roughness to terrain, so it's not just a flat sheet, few other visual tweaks. Changed spawn locations to outside the play area.

Opdatering: 3. juli 2021 kl. 9:36

Sick of landscape getting broken every update. Replaced landscape with static meshes, now the map is flat but at least the materials will work from now on.

Opdatering: 17. mar. 2021 kl. 11:42

Still trying to fix landscape materials.
Added preview image inside map.

Opdatering: 17. mar. 2021 kl. 11:17

Try try again and fail.

Opdatering: 17. mar. 2021 kl. 11:11

Try try again, and fail!

Opdatering: 17. mar. 2021 kl. 10:25

Trying to fix landscape material.
Added Space Ship!
Removed some weapon pickups that were under the map o_O

Opdatering: 18. aug. 2019 kl. 12:41

Smoothed out landscape.
Added some detail lighting.
Added structures.
Generally improved overall look of level.

Opdatering: 12. maj 2018 kl. 17:53

Fixed some minor issues, like leftover weapon pickups from old base, meshes with no splatter maps and Zed's not able to jump off roof.

Opdatering: 12. maj 2018 kl. 15:15

Shrunk play area by 8000 Units.
Redesigned base completely.
Increased Zed spawns.