Space Engineers

Space Engineers

Camera Panning - rotate camera view (+reset 1st person character view)
Hiển thị 1-10 trong 15 mục
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Cập nhật: 18 Thg09 @ 4:18am
bởi Digi

- Lookaround disabled while controlling Custom Turret Controller (HUD message changed to reflect this too) - the recenter view key is not however, because the view might be already rotated.
- Some extra checks for a reported error.

Cập nhật: 5 Thg12, 2023 @ 1:17pm
bởi Digi

- Fixed offset and rotation being wrong if block started off as construction stage (this was the bug I was looking for xD).
- Fixed rotation sound continuing to play if leaving camera while rotating.

Cập nhật: 14 Thg04, 2023 @ 10:26am

- Fixed rotation not working properly for offset cameras (like the top mounted one).
- The custom offset towards the back now ignores cameras that have the new "camera" dummy (determining a custom position).
- Top mounted camera gets the increased FOV too.
- Removed speed limit for view rotation, the servo feel is not really worth it.
- Some optimizations.

Cập nhật: 29 Thg04, 2021 @ 4:21pm

- No longer shifting view position for modded cameras.

Cập nhật: 18 Thg07, 2020 @ 4:57am

- Fixed errors from zooming with modded scope rifles (which use a camera for zooming).

Cập nhật: 16 Thg04, 2020 @ 3:52pm

- Added improved zoom math to maintain a consistent object view size change throughout (Thanks to Whiplash for the math).
- Fixed notification not vanishing when pressing the keys.
- Fixed persistent notifications not updating while visible (the zoom degrees number).
- Fixed some logic running on DS side where it wasn't necessary.
- Fixed zoom sound triggering when starting to view camera that was already zoomed.

Cập nhật: 5 Thg06, 2018 @ 6:07am

- Disabled the camrea model hiding when viewing a camera
For compatibility with MA Navball, but it might cause weirdness with other mods, if you do see the model clipping in specific cases please tell me about them.

Cập nhật: 15 Thg02, 2018 @ 10:55pm

- Fixed sometimes merging/unmerging causing camera view to be somewhere else.

Cập nhật: 25 Thg10, 2017 @ 12:38am

- Changed the camera view offset to be slightly towards center to minimize issues with raycast.
- Slightly lowered sound volume for rotation and zoom.
- Tiny code adjustments and fixes.

Cập nhật: 21 Thg09, 2017 @ 11:47am

- Added reset character view on the camera key if 3rd person is disabled.