Space Engineers

Space Engineers

Camera Panning - rotate camera view (+reset 1st person character view)
15개 중 1~10개 표시 중
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업데이트: 2025년 9월 18일 오전 4시 18분
작성자: Digi

- Lookaround disabled while controlling Custom Turret Controller (HUD message changed to reflect this too) - the recenter view key is not however, because the view might be already rotated.
- Some extra checks for a reported error.

업데이트: 2023년 12월 5일 오후 1시 17분
작성자: Digi

- Fixed offset and rotation being wrong if block started off as construction stage (this was the bug I was looking for xD).
- Fixed rotation sound continuing to play if leaving camera while rotating.

업데이트: 2023년 4월 14일 오전 10시 26분

- Fixed rotation not working properly for offset cameras (like the top mounted one).
- The custom offset towards the back now ignores cameras that have the new "camera" dummy (determining a custom position).
- Top mounted camera gets the increased FOV too.
- Removed speed limit for view rotation, the servo feel is not really worth it.
- Some optimizations.

업데이트: 2021년 4월 29일 오후 4시 21분

- No longer shifting view position for modded cameras.

업데이트: 2020년 7월 18일 오전 4시 57분

- Fixed errors from zooming with modded scope rifles (which use a camera for zooming).

업데이트: 2020년 4월 16일 오후 3시 52분

- Added improved zoom math to maintain a consistent object view size change throughout (Thanks to Whiplash for the math).
- Fixed notification not vanishing when pressing the keys.
- Fixed persistent notifications not updating while visible (the zoom degrees number).
- Fixed some logic running on DS side where it wasn't necessary.
- Fixed zoom sound triggering when starting to view camera that was already zoomed.

업데이트: 2018년 6월 5일 오전 6시 07분

- Disabled the camrea model hiding when viewing a camera
For compatibility with MA Navball, but it might cause weirdness with other mods, if you do see the model clipping in specific cases please tell me about them.

업데이트: 2018년 2월 15일 오후 10시 55분

- Fixed sometimes merging/unmerging causing camera view to be somewhere else.

업데이트: 2017년 10월 25일 오전 12시 38분

- Changed the camera view offset to be slightly towards center to minimize issues with raycast.
- Slightly lowered sound volume for rotation and zoom.
- Tiny code adjustments and fixes.

업데이트: 2017년 9월 21일 오전 11시 47분

- Added reset character view on the camera key if 3rd person is disabled.